Posted February 14, 2013
high rated
I wanted to make a quick guide for players who are experiencing the game for the first time.
HOW TO PLAY
System Shock 2 is essentially a First Person Shooter with roleplaying elements. As you complete tasks you will be rewarded with Cyber Modules which can be used to upgrade your character at the STAT, PSI, WEAPON and TECH terminals.You will also have an inventory to manage which will include weapons, ammo, implants, armor and hypos.
Weapons - Used to kill enemies obviously. They degrade in condition as you use them and will require maintenance tools to keep them functioning.
Ammo - There are different types of ammo for most weapons. Different types of ammo will be more useful against different enemies.
Armor - Reduces damage taken passively.
Hypos - Med hypos replenish health over time. Psi hypos replenish psi instantly. Anti-Rad and Anti-Toxin remove levels of radiation or toxins. Other hypos can provide short term benefits like increased speed.
Implants - Most of them provide +1 to a statistic. Others can provide odd benefits like using worms to replenish health.
DO I NEED TO PLAY SYSTEM SHOCK 1 FIRST?
Not at all. This game is set 42 years after the first one with a completely new character. It does have relevance to the first game but you will be informed of the events which occurred.
BASIC BUILD
You won’t be able to purchase every upgrade in System Shock 2. Instead you will have to specialize your character in different areas. Upgrades cost more at higher difficulty levels. The following build is a great way to start the game if you're new.
Choose Navy as a career.
YEAR 1 – 1 HACK 1 STRENGTH
YEAR 2 – 2 STANDARD WEAPONS
YEAR 3 – 2 ENDURANCE
You will now be earning cyber modules. Upgrade your abilities at the special terminals
HACK 1 > 3 (Tech)
AGILITY 1 > 2 (Stat)
MAINTENANCE 0 > 2 (Tech)
STRENGTH 2 > 3 (Stat)
AGILITY 2 > 3 (Stat)
PSI TIER 2 UNLOCK (Psi)
PSI TIER 2 – REGENERATION (Psi)
CYBER 1 > 3 (Stat)
HEAVY 0 > 1 (Weapon)
ENERGY 0 > 1 (Weapon)
This build gets most of your basic statistics rolling, lets you hack ValueReps (the vendors for the game) and security consoles (which power down security devices in the area) and gives you the psi regeneration power which restores health at the cost of psi. It also lets you use the laser pistol and grenade launcher which are two of the most valuable weapons. Keep investing in STANDARD, STRENGTH, AGILITY, ENDURANCE and MAINTENANCE later on so that they are all at level 4.
AVOID THESE SKILLS
REPAIR – Repair kits do it for you.
MODIFY – French Epstein devices do it for you.
RESEARCH – Upgrading weapon skills is better.
EXOTIC – The weapons are terrible.
BASIC TIPS
-Watch out for cameras. If they go yellow either shoot them out or try to lose their sight. Red means they’ve gone on alert and you need to use a security console to turn the alert off
-Always be upgrading. Spend your cyber modules whenever you can
-Turn on Regeneration Chambers and keep 5 nanites on you so you can revive if you die
-Use the maintenance skill and tools to keep weapon conditions good
-Hold spacebar to mantle onto higher places
-Avoid the red nodes while hacking as they can break the device
-Use the wrench on Decks 1 and 2 as this will help stockpile ammo for later
-Pick up all audio logs you can find as they will sometimes tell you about hidden stockpiles or door codes
-Power down security using the terminals so you can smash cameras or turrets before they can harm you
-Enable the automap to help you find your way around
-Purchase ammo and medical / psi hypos at ValueReps
ALL AUDIO LOGS
http://www.systemshock.org/shocklogs/
CHALLENGES
Pacifist – Complete the game while killing only the mission related targets like the red cyborgs
Speed Runner – Beat the game in under an hour. Using the maintenance access code early is allowed.
Wrench Run – Use only melee weapons to beat the game.
Psi Power – Use only psi abilities to beat the game.
Ironman – Don’t use any regeneration chambers.
I hope that wasn't too much information. Enjoy the game!
HOW TO PLAY
System Shock 2 is essentially a First Person Shooter with roleplaying elements. As you complete tasks you will be rewarded with Cyber Modules which can be used to upgrade your character at the STAT, PSI, WEAPON and TECH terminals.You will also have an inventory to manage which will include weapons, ammo, implants, armor and hypos.
Weapons - Used to kill enemies obviously. They degrade in condition as you use them and will require maintenance tools to keep them functioning.
Ammo - There are different types of ammo for most weapons. Different types of ammo will be more useful against different enemies.
Armor - Reduces damage taken passively.
Hypos - Med hypos replenish health over time. Psi hypos replenish psi instantly. Anti-Rad and Anti-Toxin remove levels of radiation or toxins. Other hypos can provide short term benefits like increased speed.
Implants - Most of them provide +1 to a statistic. Others can provide odd benefits like using worms to replenish health.
DO I NEED TO PLAY SYSTEM SHOCK 1 FIRST?
Not at all. This game is set 42 years after the first one with a completely new character. It does have relevance to the first game but you will be informed of the events which occurred.
BASIC BUILD
You won’t be able to purchase every upgrade in System Shock 2. Instead you will have to specialize your character in different areas. Upgrades cost more at higher difficulty levels. The following build is a great way to start the game if you're new.
Choose Navy as a career.
YEAR 1 – 1 HACK 1 STRENGTH
YEAR 2 – 2 STANDARD WEAPONS
YEAR 3 – 2 ENDURANCE
You will now be earning cyber modules. Upgrade your abilities at the special terminals
HACK 1 > 3 (Tech)
AGILITY 1 > 2 (Stat)
MAINTENANCE 0 > 2 (Tech)
STRENGTH 2 > 3 (Stat)
AGILITY 2 > 3 (Stat)
PSI TIER 2 UNLOCK (Psi)
PSI TIER 2 – REGENERATION (Psi)
CYBER 1 > 3 (Stat)
HEAVY 0 > 1 (Weapon)
ENERGY 0 > 1 (Weapon)
This build gets most of your basic statistics rolling, lets you hack ValueReps (the vendors for the game) and security consoles (which power down security devices in the area) and gives you the psi regeneration power which restores health at the cost of psi. It also lets you use the laser pistol and grenade launcher which are two of the most valuable weapons. Keep investing in STANDARD, STRENGTH, AGILITY, ENDURANCE and MAINTENANCE later on so that they are all at level 4.
AVOID THESE SKILLS
REPAIR – Repair kits do it for you.
MODIFY – French Epstein devices do it for you.
RESEARCH – Upgrading weapon skills is better.
EXOTIC – The weapons are terrible.
BASIC TIPS
-Watch out for cameras. If they go yellow either shoot them out or try to lose their sight. Red means they’ve gone on alert and you need to use a security console to turn the alert off
-Always be upgrading. Spend your cyber modules whenever you can
-Turn on Regeneration Chambers and keep 5 nanites on you so you can revive if you die
-Use the maintenance skill and tools to keep weapon conditions good
-Hold spacebar to mantle onto higher places
-Avoid the red nodes while hacking as they can break the device
-Use the wrench on Decks 1 and 2 as this will help stockpile ammo for later
-Pick up all audio logs you can find as they will sometimes tell you about hidden stockpiles or door codes
-Power down security using the terminals so you can smash cameras or turrets before they can harm you
-Enable the automap to help you find your way around
-Purchase ammo and medical / psi hypos at ValueReps
ALL AUDIO LOGS
http://www.systemshock.org/shocklogs/
CHALLENGES
Pacifist – Complete the game while killing only the mission related targets like the red cyborgs
Speed Runner – Beat the game in under an hour. Using the maintenance access code early is allowed.
Wrench Run – Use only melee weapons to beat the game.
Psi Power – Use only psi abilities to beat the game.
Ironman – Don’t use any regeneration chambers.
I hope that wasn't too much information. Enjoy the game!