Posted November 22, 2023
Has there been any official announcement whatsoever about how much the EE of System Shock 2 will end up costing?
They said it's going to be free for the people who preordered System ReShock, but there has been no real information on the subject past that.
The original System Shock's EE was given away for free to people who owned the original, and that game was pretty much straight up remade from the ground up to work on newer systems, so since this is a much "lighter" update by comparison (the current digital releases of the game already include NewDark, so the game already has no issues running on modern systems) will it also be free for the original System Shock 2's owners?
Furthermore, have they said anywhere what the standalone price for it will be?
On another note, did we ever figure out who "Le Corbeau" is (the person who is making the NewDark patches)?
It seems kind of bizarre to me that Nightdive just grabbed some anonymously-made binaries off of a random forum and released them without being able to verify the source code (and by extension, it's bizarre that Steam and GOG would allow them), so is there something more to that story? Because it seems very unlikely to me that they took them as-is and pushed them out as an official update.
The upcoming EE appears to be based on the NewDark version of the engine as well, so that would make things even weirder if they really do have no way of auditing it (which I doubt).
I know that the fanmade patch has been tested extensively by the community and is believed to be safe, but it still seems weird to me that they'd just take a gamble on that and push it as an official update, I trust that they have SOME way of verifying them, but what is it exactly?
EDIT:
To add a bit of context to that latter question, for anyone that is unaware, System Shock 2 and Thief run on an engine called "Dark Engine", which was a very ambitious engine for the time, but has issues when running on modern systems.
Starting in 2012, a user called "Le Corbeau" (literally "The Crow") began posting updated binaries for the game on a French forum dedicated to the Thief series called Ariane4ever, these updated binaries are colloquially known as "NewDark" and feature several improvements such as compatibility with modern systems, an updated renderer, quality of life patches, removal of engine limitations, extensions to the engine's scripting capabilities (for modding) and bugfixes.
These "NewDark" binaries are what the modern digital releases of System Shock 2 are based on, and what it seems that the EE will also be based on, but the bizarre thing is that to this day we have absolutely no idea where they come from or who made them, nor do we have access to the source code to audit them.
There was a theory that they were made by using the partial leaked source code of the unfinished Dreamcast port of System Shock 2, but there has been no real confirmation of this, and it still wouldn't explain who made them or why.
The bizarre part is that Nightdive (the people who made the modern digital releases of System Shock 1 and 2, as well as the amazing remake of the former) seem to trust these binaries, and I was wondering why since there is ostensibly no way to audit them.
They said it's going to be free for the people who preordered System ReShock, but there has been no real information on the subject past that.
The original System Shock's EE was given away for free to people who owned the original, and that game was pretty much straight up remade from the ground up to work on newer systems, so since this is a much "lighter" update by comparison (the current digital releases of the game already include NewDark, so the game already has no issues running on modern systems) will it also be free for the original System Shock 2's owners?
Furthermore, have they said anywhere what the standalone price for it will be?
On another note, did we ever figure out who "Le Corbeau" is (the person who is making the NewDark patches)?
It seems kind of bizarre to me that Nightdive just grabbed some anonymously-made binaries off of a random forum and released them without being able to verify the source code (and by extension, it's bizarre that Steam and GOG would allow them), so is there something more to that story? Because it seems very unlikely to me that they took them as-is and pushed them out as an official update.
The upcoming EE appears to be based on the NewDark version of the engine as well, so that would make things even weirder if they really do have no way of auditing it (which I doubt).
I know that the fanmade patch has been tested extensively by the community and is believed to be safe, but it still seems weird to me that they'd just take a gamble on that and push it as an official update, I trust that they have SOME way of verifying them, but what is it exactly?
EDIT:
To add a bit of context to that latter question, for anyone that is unaware, System Shock 2 and Thief run on an engine called "Dark Engine", which was a very ambitious engine for the time, but has issues when running on modern systems.
Starting in 2012, a user called "Le Corbeau" (literally "The Crow") began posting updated binaries for the game on a French forum dedicated to the Thief series called Ariane4ever, these updated binaries are colloquially known as "NewDark" and feature several improvements such as compatibility with modern systems, an updated renderer, quality of life patches, removal of engine limitations, extensions to the engine's scripting capabilities (for modding) and bugfixes.
These "NewDark" binaries are what the modern digital releases of System Shock 2 are based on, and what it seems that the EE will also be based on, but the bizarre thing is that to this day we have absolutely no idea where they come from or who made them, nor do we have access to the source code to audit them.
There was a theory that they were made by using the partial leaked source code of the unfinished Dreamcast port of System Shock 2, but there has been no real confirmation of this, and it still wouldn't explain who made them or why.
The bizarre part is that Nightdive (the people who made the modern digital releases of System Shock 1 and 2, as well as the amazing remake of the former) seem to trust these binaries, and I was wondering why since there is ostensibly no way to audit them.
Post edited November 22, 2023 by PixelDany