Posted September 09, 2018
Some questions that will mildly influence my purchase:
Does it still use General Midi for music playback? If so is it still hardcoded to midi output device 0, or does it have a built in switcher? If it is hard-coded, does the old hack listed on the PCGamingWiki website still work?
I noticed that PCGamingWiki only lists MSAA options for antialiasing. MSAA really doesn’t cut it for games without texture filtering, as there is still egregious aliasing inside the polygons. Is there an FSAA or “resolution scale” option? This would be much preferred, as I can’t supersample on my current system.
Does it still use General Midi for music playback? If so is it still hardcoded to midi output device 0, or does it have a built in switcher? If it is hard-coded, does the old hack listed on the PCGamingWiki website still work?
I noticed that PCGamingWiki only lists MSAA options for antialiasing. MSAA really doesn’t cut it for games without texture filtering, as there is still egregious aliasing inside the polygons. Is there an FSAA or “resolution scale” option? This would be much preferred, as I can’t supersample on my current system.
This question / problem has been solved by TitovVN1974