Posted August 24, 2021
low rated
As started here, I will be continuing my (mostly) text based let's play guides for some more SS2 FMs, starting with the final Christine's Mod: Urlaub Beyond the text, there will be some screens of my trip through the FM as well. I hope y'all enjoy.
One can also hover their mouse pointer over things(people/animals/non obtainable items/etc) for various descriptions.
On Urlaub: this FM can seem a bit more tricky as it doesn't have as "linear" a path through some of the areas like the previous 3, so I will do my best try to keep my advice/directions as clear as possible for those who might want to make use of it. This FM is a bit shorter and different in tone than the previous 3 FMs(more silly than serious, with a holiday planet theme).
"Hidden Cutscene": you can shoot the NPCs in the game for a little cutscene, but save your game beforehand as doing so ends the game and sends you back to the menu.
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Well, we arrive on a nice little vacation arranged by the brass to show appreciation for all i've done(like kicking Shodan's posterior 3 more times). So far, so good....but will it stay that way, I wonder?
1st pic: my quaint and stereotypical arrival....complete with luggage covered in travel stickers. Now what I wanna know is, where did the protag get those stickers? Did he have em made or what?
Doesn't matter which way ya go, into the building or down the path, as you then go to:
2nd pic: the beach, nice and relaxing....and boring. Better be some action soon.
3rd pic: one of my rooms...i've made it up in case I have guest....oh who am I kidding, I never have guests *solider starts to cry a little*
(weapons) In one of the starting huts you will find a pistol(in the luggage), and in the other hut is your starting melee weapon.....a broom(on the floor). You will also find some food items in one cabin, and you can also "dispose of" the fish in the water for food items as well. Then simply head to the path to find.....some craps!
4th pic: Yes, the crabs are hilariously mis-named. Dunno if it was intentional by the dev or not, though....still, funny either way.
(items/ammo) From the path split, go left to the beach to find some ammo in the water...also pick up the basketball as well(I forget if it's useful later, but it might be).
Further on down this path is another beach where we come to a nice little bar tended by a nice enough fellow named Claude, which has a radio playing a nice little familiar tune(my fellow LucasArts fans should be able to tell which song it is just from the first few notes).
5th pic: (also items) I asked Claude if he had any job openings, as this place is a wee bit boring. He sadly said "nope". Behind the bar is a nice container of nanites, though.
Attachments:
1-nicerelaxstrt.jpg (245 Kb)
2-prettybeachz.jpg (238 Kb)
3-myroom.jpg (225 Kb)
4-pssblspllerror.jpg (222 Kb)
5-nojobopenings.jpg (250 Kb)
Post edited August 24, 2021 by GamezRanker