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This game saved the genre all by itself, in the time of dire crisis. Without Syberia in 2002, we would not have 15+ adventures per year now days. Sokal's emotional story of Kate Walker and Automatons touched the hearts of players around the world and renewed the faith in Adventure games once again. Setting focus on the characters and letting them develop the well written story was a brilliant plan that worked.
Also, featuring great and detailed 2D pre-rendered graphics with well animated 3D characters, superb sound and dynamic background music, Syberia was and is a masterpiece.