Posted November 09, 2013
Hi, I would like for you to put a feature in this game, where the difficulties settings are stored in .ini files.
This way we can at least understand what is different between the difficulties... or even edit them.
OR put in a CUSTOM difficulty setting, where it leads you to all the various settings you used for your difficulties, so we can set them before we start a game.
I don't think there are good enough XNB file editors/recompilers so I can go snooping in side the nxb's inside the game's "Content" folder,
in hopes of finding a single variable that I want to edit. *cough* straving/food rate *cough*
edit:
Ok, did two quick mock ups with the custom settings, you get the idea.
The up/down arrows for menus expands/colapses sub mods.
The up/down arrows in custom collum ajusts the value.
edit2:
darn forgot to put in an example for "FOOD COMSUMTION PER x TURNS" or however it is calculated.
This way we can at least understand what is different between the difficulties... or even edit them.
OR put in a CUSTOM difficulty setting, where it leads you to all the various settings you used for your difficulties, so we can set them before we start a game.
I don't think there are good enough XNB file editors/recompilers so I can go snooping in side the nxb's inside the game's "Content" folder,
in hopes of finding a single variable that I want to edit. *cough* straving/food rate *cough*
edit:
Ok, did two quick mock ups with the custom settings, you get the idea.
The up/down arrows for menus expands/colapses sub mods.
The up/down arrows in custom collum ajusts the value.
edit2:
darn forgot to put in an example for "FOOD COMSUMTION PER x TURNS" or however it is calculated.
Post edited November 10, 2013 by gbaz69