Posted July 09, 2018
Hey i wanna start my dedicated server for swat 4. I wanna play with my friends but not on lan. I try to host the server i make all steps but when i start the server i get info
No Label
Crash Time: 07/09/18 17:02:54
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3290 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 960 (9065)
UserName: ****
ComputerName: *******
Application location: E:\Games\Swat 4\Content\System\
SWAT Build Number: 34688
Access Violation caused General protection fault!
History: TrackCycles <- UALAudioSubsystem::RegisterSound [Sound: ui_SubMenuBeganOpening1] <- 2 <- FSoundData::Load <- RegisteringRegularSound <- NewSoundToBeRegistered <- CheckSoundHandle <- UALAudioSubsystem::RegisterSound [Sound: ui_SubMenuBeganOpening1] <- UALAudioSubsystem::SetViewport <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop->GenerateExtraCrashInfo [(GLevel: 'myLevel' PendingLevel: '(NULL)' NetMode: 'NM_Standalone'] <- MainLoop
Any ideas how to fix that ?
No Label
Crash Time: 07/09/18 17:02:54
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3290 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 960 (9065)
UserName: ****
ComputerName: *******
Application location: E:\Games\Swat 4\Content\System\
SWAT Build Number: 34688
Access Violation caused General protection fault!
History: TrackCycles <- UALAudioSubsystem::RegisterSound [Sound: ui_SubMenuBeganOpening1] <- 2 <- FSoundData::Load <- RegisteringRegularSound <- NewSoundToBeRegistered <- CheckSoundHandle <- UALAudioSubsystem::RegisterSound [Sound: ui_SubMenuBeganOpening1] <- UALAudioSubsystem::SetViewport <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop->GenerateExtraCrashInfo [(GLevel: 'myLevel' PendingLevel: '(NULL)' NetMode: 'NM_Standalone'] <- MainLoop
Any ideas how to fix that ?