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Hi, all,
Does this game runs well with WIN7? Any known problems?

Gameplay question,
Are the tangoes positioned in the same place each time you play, or randomaly?
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ori_b: Hi, all,
Does this game runs well with WIN7? Any known problems?

Gameplay question,
Are the tangoes positioned in the same place each time you play, or randomaly?
I just gave it a spin on my comp running Win 7 64bit and it seems to run fine with none of the audio problems that the disc was giving me. It seems that a few people were having issues here and there but I haven't seen any that weren't resolved. Check http://www.gog.com/forum/police_quest_series for more details.

As for your second question, the missions are just as dynamic as they were in SWAT 3 and 4. Traps will be randomized, NPCs may or may not be hostile, tangos will be in randomized locations, etc.

I remember this game contributing greatly to my my disdain for the early Rainbow Six series. I eventually did go on to enjoy the R6 games but I always compared them to SWAT and (IMO) they just didn't stack up as well.

EDIT: I forgot to mention that while the gamecard's system requirements indicate that SWAT 2 does not support integrated Intel graphics, I personally had no experienced no problems. To anyone else that has Intel integrated graphics YMMV.
Post edited November 10, 2013 by jdsiege
Thanks for the answers,
Bought it.