Posted January 20, 2021
high rated
Changelog for Update 1.06 (12 November 2020 / added 18 November 2020):
- Options menu - Increased look sensitivity maximum by 2x.
- Induction - Replaced a few missing and oddly-shaped colliders.
- Induction - Made a cube heavier.
- Cubism - Fix ramp collider on stairs.
- Blackout - Added a little treat.
- Labyrinth - Adjusted floor break collision.
- Whitespace - Fix cursor occasionally turning off.
Challenge Mode
- Changelist
- Optical - Exit gate for 2nd challenge now registering correctly.
- Rare issue where Developer Commentary and Challenge mode persist simultaneously. - Far too exciting... Fixed!
- Fixed bug where challenge mode sometimes thought you were still in a challenge when starting a new level.
- Fixed speed-run timer Reset to Checkpoint bug.
Standalone installers updated (18 November 2020):
- Windows & Linux: 1.05 ⇒ 1.06;
- Mac: 1.05a ⇒ 1.06.
- Options menu - Increased look sensitivity maximum by 2x.
- Induction - Replaced a few missing and oddly-shaped colliders.
- Induction - Made a cube heavier.
- Cubism - Fix ramp collider on stairs.
- Blackout - Added a little treat.
- Labyrinth - Adjusted floor break collision.
- Whitespace - Fix cursor occasionally turning off.
Challenge Mode
- Changelist
- Optical - Exit gate for 2nd challenge now registering correctly.
- Rare issue where Developer Commentary and Challenge mode persist simultaneously. - Far too exciting... Fixed!
- Fixed bug where challenge mode sometimes thought you were still in a challenge when starting a new level.
- Fixed speed-run timer Reset to Checkpoint bug.
Standalone installers updated (18 November 2020):
- Windows & Linux: 1.05 ⇒ 1.06;
- Mac: 1.05a ⇒ 1.06.