Posted June 04, 2021
high rated
Build Version: 2.0.0.688824b2
Release Date: 28/05/2021
For bug reports and technical help, please see our Troubleshooting Guide.
* The micro stuttering seen on locomotives, agents and projectiles has been resolved - this has introduced a stutter when docking, we're looking into it.
* Prospect quality effects are once again visible.
* Mr Menagerie, the Inscribed Tinkerer and the Portsmouth Arsenal now state the correct level requirement for equipment and scouts.
* Several typos have been fixed.
We're working on more bug fixes next week so expect further builds. Thank you for your patience and the help with testing the FPS issue on the beta builds.
************************************************************************************************************** *******************
Build Version: 2.0.1.752759b2
Release Date: 04/06/2021
Update
We are still looking into the stutter that is seen when docking and a number of other bugs. We aim to address these issues and put out another build in the coming weeks, however key members of the Sunless Skies team are now on much needed annual leave and will return in just over a week’s time when work on these issues will commence.
Thank you for your patience and the help with testing the beta builds we’ve been releasing.
Tech bug fixes
* Quality Result text is now visible on Mac devices.
* We’ve updated some blur shaders which may be causing UI transparency issues on Macs.
* You can now use keyboard thrust controls immediately after closing an interface, even if pressing the thrust keys with the menu was still open.
* We’ve made some changes to make the scout behave better when it is deployed. If it refuses to be sent out again please send an in-game bug report so we can take a look further into why they are being disobedient.
* Ambient messages should no longer trigger on the same frame causing the text to double up over the top of each other.
* We’ve made some changes to the avatar rendertexture to attempt to resolve the missing avatar in character creation that some Mac players are seeing. Since our office Macs are unaffected, we need volunteers to test this out and report back to us. Please create a new save and complete the tutorial to the point of character creation, then send an in-game bug report to us to let us know if your avatar displays correctly. N.B. If it does we recommend creating an avatar to replace the blank one in your current lineage
Narrative bug fixes
* If your Caged Catch escapes, the ensuing events will now always be described in correct prose.
* Once you have completed the Experimental Engine quest and received the Devourer of Distance, the Contriver's Collaborator will no longer incorrectly show up in your passenger list.
* When you are Assisting a Penitent Nurse, the journal will be less repetitious.
* Captains will now always be able to see some of the exploration options at Port Prosper, even if they do not currently meet the requirements for them.
* It is no longer possible to prematurely abandon your conversation with the Illuminated Archivist, and so become unavailable to reach the end of the associated story.
* It should now be clearer that the Office of Works may offer captains a task twice in a row.
* It should now be clearer that only one of the field samples is required to complete a quest at the Nature Reserve.
* Handwriting in the Abandoned Signal Box ledger is still poor, but this fact will now not be randomly repeated twice in the same passage.
* Paying off a Lustrum prospector will now cost exactly as much as claimed, rather than three times more.
* Captains who defeat a Resurrectionist will no longer be shown two different hull repair options.
* If passengers change their minds and ask to be returned to Port Prosper, captains can now oblige them.
* It is now possible to make a sacrifice to the Burrower Below while Adrift, so long as you have her attention.
* If you labour for Nostalgic Crockery at Worlebury-juxta-Mare, you will no longer be falsely informed that you will receive tea as a reward.
* It should now be clearer that a certain tea-related bargain can be available from a variety of ports.
* The scholars of Traitor's Wood will no longer request or receive consignments of literature if they are no longer there.
* Amberley Murgatroyd will now never falsely claim Midnight's Favour is more scarce than it truly is.
* It is no longer possible to meet Midnight through tea drinking if they have been met through the monastery.
* The Ministry of Public Decency has once again valiantly dispatched a number of typos.
Release Date: 28/05/2021
For bug reports and technical help, please see our Troubleshooting Guide.
* The micro stuttering seen on locomotives, agents and projectiles has been resolved - this has introduced a stutter when docking, we're looking into it.
* Prospect quality effects are once again visible.
* Mr Menagerie, the Inscribed Tinkerer and the Portsmouth Arsenal now state the correct level requirement for equipment and scouts.
* Several typos have been fixed.
We're working on more bug fixes next week so expect further builds. Thank you for your patience and the help with testing the FPS issue on the beta builds.
************************************************************************************************************** *******************
Build Version: 2.0.1.752759b2
Release Date: 04/06/2021
Update
We are still looking into the stutter that is seen when docking and a number of other bugs. We aim to address these issues and put out another build in the coming weeks, however key members of the Sunless Skies team are now on much needed annual leave and will return in just over a week’s time when work on these issues will commence.
Thank you for your patience and the help with testing the beta builds we’ve been releasing.
Tech bug fixes
* Quality Result text is now visible on Mac devices.
* We’ve updated some blur shaders which may be causing UI transparency issues on Macs.
* You can now use keyboard thrust controls immediately after closing an interface, even if pressing the thrust keys with the menu was still open.
* We’ve made some changes to make the scout behave better when it is deployed. If it refuses to be sent out again please send an in-game bug report so we can take a look further into why they are being disobedient.
* Ambient messages should no longer trigger on the same frame causing the text to double up over the top of each other.
* We’ve made some changes to the avatar rendertexture to attempt to resolve the missing avatar in character creation that some Mac players are seeing. Since our office Macs are unaffected, we need volunteers to test this out and report back to us. Please create a new save and complete the tutorial to the point of character creation, then send an in-game bug report to us to let us know if your avatar displays correctly. N.B. If it does we recommend creating an avatar to replace the blank one in your current lineage
Narrative bug fixes
* If your Caged Catch escapes, the ensuing events will now always be described in correct prose.
* Once you have completed the Experimental Engine quest and received the Devourer of Distance, the Contriver's Collaborator will no longer incorrectly show up in your passenger list.
* When you are Assisting a Penitent Nurse, the journal will be less repetitious.
* Captains will now always be able to see some of the exploration options at Port Prosper, even if they do not currently meet the requirements for them.
* It is no longer possible to prematurely abandon your conversation with the Illuminated Archivist, and so become unavailable to reach the end of the associated story.
* It should now be clearer that the Office of Works may offer captains a task twice in a row.
* It should now be clearer that only one of the field samples is required to complete a quest at the Nature Reserve.
* Handwriting in the Abandoned Signal Box ledger is still poor, but this fact will now not be randomly repeated twice in the same passage.
* Paying off a Lustrum prospector will now cost exactly as much as claimed, rather than three times more.
* Captains who defeat a Resurrectionist will no longer be shown two different hull repair options.
* If passengers change their minds and ask to be returned to Port Prosper, captains can now oblige them.
* It is now possible to make a sacrifice to the Burrower Below while Adrift, so long as you have her attention.
* If you labour for Nostalgic Crockery at Worlebury-juxta-Mare, you will no longer be falsely informed that you will receive tea as a reward.
* It should now be clearer that a certain tea-related bargain can be available from a variety of ports.
* The scholars of Traitor's Wood will no longer request or receive consignments of literature if they are no longer there.
* Amberley Murgatroyd will now never falsely claim Midnight's Favour is more scarce than it truly is.
* It is no longer possible to meet Midnight through tea drinking if they have been met through the monastery.
* The Ministry of Public Decency has once again valiantly dispatched a number of typos.
Post edited June 04, 2021 by FailbetterFuzz