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To say the positive first, it's nice that Update V0.6 made it to GOG ONLY 3 days after steam.

But the performance issues introduced since V0.4 remain.

On a Ryzen 1800X with a Radeon RX560 4Gb and 64Gb of RAM, that easily manages to play Witcher 3 on ULTRA specs on WQHD, Subverse takes 10% CPU, 50% GPU and 1Gb of RAM while just showing the Main Menu!

It gradually gets worse instead of better, In V0.4 it was measurable, in V0.5 it was truly annoying but now in V0.6 it is just unacceptable to have the GPU FAN ramp up to max on the Main Menu!

@STUDIO_FOW Please fix this!
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zeerogog: To say the positive first, it's nice that Update V0.6 made it to GOG ONLY 3 days after steam.

But the performance issues introduced since V0.4 remain.

On a Ryzen 1800X with a Radeon RX560 4Gb and 64Gb of RAM, that easily manages to play Witcher 3 on ULTRA specs on WQHD, Subverse takes 10% CPU, 50% GPU and 1Gb of RAM while just showing the Main Menu!

It gradually gets worse instead of better, In V0.4 it was measurable, in V0.5 it was truly annoying but now in V0.6 it is just unacceptable to have the GPU FAN ramp up to max on the Main Menu!

@STUDIO_FOW Please fix this!
Ok, first I recommend posting any issues on the Studio's Discord as you will see the most up2date information and reported issues/feedback there (and also get answers more quickly).

Second can you elaborate a bit on the performance issue besides the GPU fan - what are you actually seeing in game? Stuttering? Audio dropouts?
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Waahnubis: Second can you elaborate a bit on the performance issue besides the GPU fan - what are you actually seeing in game? Stuttering? Audio dropouts?
There is no visible or audible effect except for the massive resource consumption of the binary.

It also does not make a difference to change settings, i.e. it does not matter to play the game at 720p on MIN graphic settings or at 1440p with MAX graphic settings.

I did not play any new content of V0.6 and uninstalled it again right away.