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I have to play Sublevel on Windows because on Kubuntu 18.04 (64 bit) I'm getting this error when trying to start it:

fane@fane-bestia:~/GOG Games/Sublevel Zero$ ./start.sh
Running Sublevel Zero
./SublevelZero.x86: error while loading shared libraries: libXcursor.so.1: cannot open shared object file: No such file or directory

In Muon I see that I do have libxcursor package installed, is it a matter of 32 vs 64 bit libraries?
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mtfr: I have to play Sublevel on Windows because on Kubuntu 18.04 (64 bit) I'm getting this error when trying to start it:

fane@fane-bestia:~/GOG Games/Sublevel Zero$ ./start.sh
Running Sublevel Zero
./SublevelZero.x86: error while loading shared libraries: libXcursor.so.1: cannot open shared object file: No such file or directory

In Muon I see that I do have libxcursor package installed, is it a matter of 32 vs 64 bit libraries?
Just bought the game. I am having exactly the same problem (currently running Linux Mint 19.1, 64-bit installation).

Update: I have now installed the 32-bit versions of the libraries listed on the gamecard, following standard procedure (e.g. " sudo apt-get install libxrandr2:i386", and so on). The previous error is gone, but the game crashes to desktop immediately after starting. Last line of console input simply states:
"support/gog_com.shlib: line 94: 3060 Aborted (core dumped) ./"${bin_64}"
Post edited January 16, 2019 by gnomus1971
Hey man, I appreciate your reply nevertheless.
Haven't been able to get this running properly on Ubuntu 19.04. Seems to hang on the unity, etc logo screen, but doesn't crash, and throws no errors. Anyone know a fix for this?
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gnomus1971: Update: I have now installed the 32-bit versions of the libraries listed on the gamecard, following standard procedure (e.g. " sudo apt-get install libxrandr2:i386", and so on). The previous error is gone, but the game crashes to desktop immediately after starting. Last line of console input simply states:
"support/gog_com.shlib: line 94: 3060 Aborted (core dumped) ./"${bin_64}"
Running Debian "sid" here, and it's konking out on me as well. A GDB backtrace suggests it's dying trying to wait for a semaphore:

[code]Thread 3 "SublevelZero.x8" received signal SIGPWR, Power fail/restart.
[Switching to Thread 0xf5613b40 (LWP 22416)]
0xf7fd3169 in __kernel_vsyscall ()
(gdb) bt
#0 0xf7fd3169 in __kernel_vsyscall ()
#1 0xf7f7fe26 in do_futex_wait.constprop () from /lib/i386-linux-gnu/libpthread.so.0
#2 0xf7f7ff37 in __new_sem_wait_slow.constprop.0 () from /lib/i386-linux-gnu/libpthread.so.0
#3 0xf5dcbca9 in mono_sem_wait () from /home/ewhac/GOG Games/Sublevel Zero/game/SublevelZero_Data/Mono/x86/libmono.so
#4 0xf5d2b214 in ?? () from /home/ewhac/GOG Games/Sublevel Zero/game/SublevelZero_Data/Mono/x86/libmono.so
#5 0xf5d9a265 in ?? () from /home/ewhac/GOG Games/Sublevel Zero/game/SublevelZero_Data/Mono/x86/libmono.so
#6 0xf5dc3883 in ?? () from /home/ewhac/GOG Games/Sublevel Zero/game/SublevelZero_Data/Mono/x86/libmono.so
#7 0xf5de5033 in ?? () from /home/ewhac/GOG Games/Sublevel Zero/game/SublevelZero_Data/Mono/x86/libmono.so
#8 0xf7f76082 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
#9 0xf79bbf86 in clone () from /lib/i386-linux-gnu/libc.so.6[/code]

Never seen anything throw SIGPWR before...