Posted October 02, 2019
high rated
From the dev posts on the Steam forums. Will do my best to post these here until the devs append these to the game updates themselves.
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Changelog v1.0.3:
Changelog v1.0.4:
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Changelog v1.0.3:
Changes:
- Credits video
Improvements:
- Improve inventory active handset sync after combat
- Companions can also perform crafting now
Fixes:
- Fix combat logs that are appearing on Desktop.
- MacOS Retina resolution issues
- Fix dropdown does not read display resolutions in settings
- Winston and Wilkins spawned in the attic even they are killed
- Character Creator summary screen placeholder text removed
- Chinese Look-At pop-up display time fixed
- Fix tough characters’ throwable issue
- Fix dead enemies being looted after combat ends
- Isidore's challenge UI must be inactivated if TheBankOfLunatics is active
- Fix reload shortcut “R” not working / blocking the game
- Sonia Greene Carter intro dialogue 2 token
- Grimoire HP Cost Display Issue
- Blood Circle wrong spell cost description (numeric)
- If an equipped item is not present in inventory, causes soft lock after trading
- Outsider Cutscene Issue In Old Eel Attic
--- - Credits video
Improvements:
- Improve inventory active handset sync after combat
- Companions can also perform crafting now
Fixes:
- Fix combat logs that are appearing on Desktop.
- MacOS Retina resolution issues
- Fix dropdown does not read display resolutions in settings
- Winston and Wilkins spawned in the attic even they are killed
- Character Creator summary screen placeholder text removed
- Chinese Look-At pop-up display time fixed
- Fix tough characters’ throwable issue
- Fix dead enemies being looted after combat ends
- Isidore's challenge UI must be inactivated if TheBankOfLunatics is active
- Fix reload shortcut “R” not working / blocking the game
- Sonia Greene Carter intro dialogue 2 token
- Grimoire HP Cost Display Issue
- Blood Circle wrong spell cost description (numeric)
- If an equipped item is not present in inventory, causes soft lock after trading
- Outsider Cutscene Issue In Old Eel Attic
Changelog v1.0.4:
Fixes
- Fixed issue with starting companions (Aristocrat and Explorer archetypes) not being able to leave Old Eel attic
- Fixed localization issue for Spanish and Chinese
- Fixed Brand of Shame (and Kiss the Ground) attacks freezing AI for Cultist Fedayeens when the attack is a miss
- Fixed issue with starting companions (Aristocrat and Explorer archetypes) not being able to leave Old Eel attic
- Fixed localization issue for Spanish and Chinese
- Fixed Brand of Shame (and Kiss the Ground) attacks freezing AI for Cultist Fedayeens when the attack is a miss
Post edited October 02, 2019 by personthingy