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Okay so first off I love randomly generated levels. However, it seems that there are dangers with such a design. I started up a new game the other day and played through the first level...until I realized I couldn't find the exit. I combed through the whole place, checking the map a dozen times, until I realized that the only room I hadn't explored was at the top of a ledge that I couldn't reach. There was no way for me to get on top of this ledge; no stairs, no grav-lifts, nothing. I spent 20 minutes running around the first level figuring out what to do and couldn't find anything.

Just thought I'd bring this up for review.