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https://stoneshard.com/wiki/Development_roadmap

should be up to date except followup hotfixes (eg. 08.1.14a)
https://steamdb.info/app/625960/patchnotes/

Hotfix 08.1.14:
https://store.steampowered.com/news/app/625960/view/3646275572488713293

Fixed the bug causing the Magic Damage bonus granted by "Seal of Power" and "Residual Charge" to be affected by the Weaponry Damage coefficient. Increased the Magic Damage bonus granted by "Seal of Power": [+15% > +25%].
Fixed the algorithm for distributing attacks between body parts, which was leading to more strikes to the head than intended.
Tweaked Shield skills' formulas.
Fixed "Flexible Defense" not penalizing Weaponry Damage or granting bonus Stagger Chance if the character also learned "Shieldbreaker".
Fixed the incorrect amount of Health replenished by the Blessed Aquamanile.
Fixed the incorrect duration of bonuses granted by "Flurry of Strikes".
Fixed the crash caused by applying "Blindness" to Murkstalkers.
Fixed "Hard Target" granting its bonuses when targeted by non-projectile spells.
Fixed "Leg Sweep" and "Keeping Distance" not increasing the number of "Elusiveness" stacks.
Possibly fixed the crash caused by using ranged weapons on Linux.
Optimized ability hovers for lower resolutions.
Fixed the text wrapping issue affecting Asian localizations.
Post edited July 09, 2023 by Wishbringer