Posted October 08, 2018
This is my first game, so I'm still learning the ropes, but after a bit of googling, I think that I may of stumbled upon a bug.
I'm not a fan of the Qvefoz Hive, but unfortunately for me, they became subservient to the Pakari Mediators; some pretty advanced race. I don't have any issues with the Pakari, but I'm quite keen on dealing with the Qvefoz. Unfortunately because of the arrangement, declaring war on the Qvefoz also declares war on the Pakari...oh well.
In any case my fleet is pretty hefty now, so I decided to take on both. I was getting pretty close to capturing every single planet (I learned that captured systems have 4-pointy spears on their icons, so those that are missing them and are not my own are filled with planets).
1st bug?:
All of a sudden, I was forced to make peace with no warning whatsoever...all that work gone (142 systems). Apparently I discovered this was a bug, since on reloading an earlier save (6 months prior), I got a 24 month war weariness countdown after those 6 months elapsed rather than the immediate ending of the war.
2nd bug?:
100% Occupation (26 planets taken), 10 belong to the Pakari & 16 belong to Qvefoz, according to the contacts screen, but unfortunately as you can see from the attached image, I can't do anything other than claim the planets I bought using influence (why do I need influence to buy systems when I already own and occupy all of those systems?)
Of course perhaps I'm misunderstanding something (maybe some option that is hidden that allows me to capture the entire civilization without spending precious influence?).
I'm likely going to have to accept that I'll have to do war properly (declare war on the Pakari...sorry guys, but after capturing 142 systems and having to cede control of them I'm not going to be very nice....I'll be drooling at the "10 year "Truce" counter).
There are some other bugs as well I noticed:
-Domesticated Prethoryn has a few bugs (can't disband the unit (well I learned I could disband the individual components of the fleet, and once it had zero ships in it, then I could delete it) and the visuals are a bit messed up see pic).
-"Command Center" on my star bases says it adds +10% to fire speed, but it appears to add +20% (went from 70% -> 90%).
-Automated sectors building colony ships when there are no planets to colonize (maybe by design, make it faster if you come across a planet later). For that matter, how do you regain control of sector built ships? (blue icons), I tried dissolving the entire sector, but the ship still remained blue and unselectable.
Loving this game still, but a lot of time went into capturing this territory...fingers crossed I can do so when declaring war on the Pakari next.
I'm not a fan of the Qvefoz Hive, but unfortunately for me, they became subservient to the Pakari Mediators; some pretty advanced race. I don't have any issues with the Pakari, but I'm quite keen on dealing with the Qvefoz. Unfortunately because of the arrangement, declaring war on the Qvefoz also declares war on the Pakari...oh well.
In any case my fleet is pretty hefty now, so I decided to take on both. I was getting pretty close to capturing every single planet (I learned that captured systems have 4-pointy spears on their icons, so those that are missing them and are not my own are filled with planets).
1st bug?:
All of a sudden, I was forced to make peace with no warning whatsoever...all that work gone (142 systems). Apparently I discovered this was a bug, since on reloading an earlier save (6 months prior), I got a 24 month war weariness countdown after those 6 months elapsed rather than the immediate ending of the war.
2nd bug?:
100% Occupation (26 planets taken), 10 belong to the Pakari & 16 belong to Qvefoz, according to the contacts screen, but unfortunately as you can see from the attached image, I can't do anything other than claim the planets I bought using influence (why do I need influence to buy systems when I already own and occupy all of those systems?)
Of course perhaps I'm misunderstanding something (maybe some option that is hidden that allows me to capture the entire civilization without spending precious influence?).
I'm likely going to have to accept that I'll have to do war properly (declare war on the Pakari...sorry guys, but after capturing 142 systems and having to cede control of them I'm not going to be very nice....I'll be drooling at the "10 year "Truce" counter).
There are some other bugs as well I noticed:
-Domesticated Prethoryn has a few bugs (can't disband the unit (well I learned I could disband the individual components of the fleet, and once it had zero ships in it, then I could delete it) and the visuals are a bit messed up see pic).
-"Command Center" on my star bases says it adds +10% to fire speed, but it appears to add +20% (went from 70% -> 90%).
-Automated sectors building colony ships when there are no planets to colonize (maybe by design, make it faster if you come across a planet later). For that matter, how do you regain control of sector built ships? (blue icons), I tried dissolving the entire sector, but the ship still remained blue and unselectable.
Loving this game still, but a lot of time went into capturing this territory...fingers crossed I can do so when declaring war on the Pakari next.