Posted February 20, 2013
This is a long mission, inspired by playing the CD missions again. No AI opponents but there is action from enemies coming through the port and peeps having the Skrasher-spawn virus.
You'll be busy trying to get your economy stable starting from the minimum research knowledge, and get a lovenest built before your scientists leave who need to research sickbay so that you can cure and hire Siren visitors who always arrive sick and only after you have given their ship docking-permission through your comsensor. But your peeps also need the basic facilities and you can only get Karmaramas early in the game by improving the food supplies tech so you'll need to buy food from Arona first. As for the other races, there is a separate script file for each.
Things get a bit easier after you build a Stardock. Traders are similar to the sandbox versions so you won't need to wait until every room is researched.
The victory objective is to have 100 Gem Slugs with average 75% mind mood (the general feeling of well-being and station "yumminess", not the "soul" mood).
Download from
Get SLUGVILLE here.
(text for this mission also in FRENCH and GERMAN) and unzip the folder into the Startopia \missions\ folder, then play the user mission "Slugville".
You'll be busy trying to get your economy stable starting from the minimum research knowledge, and get a lovenest built before your scientists leave who need to research sickbay so that you can cure and hire Siren visitors who always arrive sick and only after you have given their ship docking-permission through your comsensor. But your peeps also need the basic facilities and you can only get Karmaramas early in the game by improving the food supplies tech so you'll need to buy food from Arona first. As for the other races, there is a separate script file for each.
Things get a bit easier after you build a Stardock. Traders are similar to the sandbox versions so you won't need to wait until every room is researched.
The victory objective is to have 100 Gem Slugs with average 75% mind mood (the general feeling of well-being and station "yumminess", not the "soul" mood).
Download from
Get SLUGVILLE here.
(text for this mission also in FRENCH and GERMAN) and unzip the folder into the Startopia \missions\ folder, then play the user mission "Slugville".
Post edited August 19, 2013 by One1Star