Posted July 13, 2018
Ran into an incident on a Tinker playthrough that resulted in a colony randomly starving to death.
One colony world full of Yeti people, producing exzactly enough food for themselves, another colony full of Gaiads also feeding themselves, and a colony infested by Viscids (Sessile Vermin that I cannot, for some reason, simply shoot to death over time.)
I'm not sure exactly -why- it happened, but -something- destabilized, and suddenly all of the food that the yetis were making was being shipped off to feed the Viscid. Now I have 8 million viscid and zero yetis. This is not a fair trade.
A way to manage food distribution or to allow/disallow food import/export would be a fantastic, if seldom used, tool.
One colony world full of Yeti people, producing exzactly enough food for themselves, another colony full of Gaiads also feeding themselves, and a colony infested by Viscids (Sessile Vermin that I cannot, for some reason, simply shoot to death over time.)
I'm not sure exactly -why- it happened, but -something- destabilized, and suddenly all of the food that the yetis were making was being shipped off to feed the Viscid. Now I have 8 million viscid and zero yetis. This is not a fair trade.
A way to manage food distribution or to allow/disallow food import/export would be a fantastic, if seldom used, tool.
No posts in this topic were marked as the solution yet. If you can help, add your reply