Posted April 30, 2023
I finally downloaded Starpoint Gemini 2 to give it a try after reading some great reviews about it and some details about the game that I find very appealing. Unfortunately, I was greeted with stuttering and freezing of the intro and main menu videos. Which I've heard mentioned in Steam forums and one person here in the GOG forums who, as a workaround, compiled a script that (I think) edits the videos to a reduced screen resolution. I tried playing the videos outside of the game and they run just fine with no lag. Avg framerate (according to AMD control panel) on my end is 52fps in-game.
According to those in the Steam forums, the most recent update included 64-bit compatibility. Those who experienced the stuttering and freezing issues (along with reports of cursor lag and generalized lagging in-game for some) were instructed to opt out of the most recent release and essentially downgrade to the previous version via the beta options in Steam game properties.
Therefore, I think it might be good to make the previous version (v1.9300) available here as well. Unless the 32-bit installer is the most recent patch without the 64-bit compatibility fix, runs on x86 hardware, and I'm just confused... (x86 applications run on x64 hardware, 32-bit is sometimes x86_64 compatible, sometimes actually 32-bit and won't run. idk.)
My specs are as follows if it helps:
(Feel free to laugh)
AMD Phenom II X4 955 3.2ghz (95W)
AMD Radeon R7 250 2GB GDDR3 (OEM)
2x2GB DDR2 800Mhz
Win7 x64
Several people report issues with the 64-bit ("Win7") compatibility fix on Win7, Win8, and Win10 despite having more than adequate hardware and 60+fps in-game. Which leads me to believe that maybe it's something with the video codec? And how it communicates with the new executable maybe?
I also have the most recent version of K-Lite Full Codec Pack installed, along with .Net Framework, Visual C Redists, DirectX, and PhysX + PhysX Legacy up to date.
According to those in the Steam forums, the most recent update included 64-bit compatibility. Those who experienced the stuttering and freezing issues (along with reports of cursor lag and generalized lagging in-game for some) were instructed to opt out of the most recent release and essentially downgrade to the previous version via the beta options in Steam game properties.
Therefore, I think it might be good to make the previous version (v1.9300) available here as well. Unless the 32-bit installer is the most recent patch without the 64-bit compatibility fix, runs on x86 hardware, and I'm just confused... (x86 applications run on x64 hardware, 32-bit is sometimes x86_64 compatible, sometimes actually 32-bit and won't run. idk.)
My specs are as follows if it helps:
(Feel free to laugh)
AMD Phenom II X4 955 3.2ghz (95W)
AMD Radeon R7 250 2GB GDDR3 (OEM)
2x2GB DDR2 800Mhz
Win7 x64
Several people report issues with the 64-bit ("Win7") compatibility fix on Win7, Win8, and Win10 despite having more than adequate hardware and 60+fps in-game. Which leads me to believe that maybe it's something with the video codec? And how it communicates with the new executable maybe?
I also have the most recent version of K-Lite Full Codec Pack installed, along with .Net Framework, Visual C Redists, DirectX, and PhysX + PhysX Legacy up to date.