Posted August 05, 2015
Alright, so I've done a lot of googling and found old reports of similar issues that apparently have been fixed or improved, but I can't say the same appears to be the case on my end.
Not running on the most powerful hardware as it's a (gaming) laptop (i7, gtx675m/2gb, 16GB of ram) but I can run the game on good settings and get a stable frame rate (60+) for the most part (except when it's loading new stuff, or for some reason, if I'm collision-level close to an object as it blows up).
Yet when I enter some of the nebula regions or even look at them from the outside the frame rate absolutely tanks after a while, in some cases to single digit territory. This slowdown carries over if I dock with a station; the mouse in the interface will continue to lag even though I'm looking at the static screen of the station interface. Some of the nebulae appear to be worse than others; the worst offender I can think of is the one in the SW corner of the galaxy map (around Korkyra). Nothing I do in the settings seems to change this; I've tried turning off Fog, I've tried turning down Glow, Ambient Occlusion, Environments, and all the other effects to minimum, I've tried lowering the model and texture detail, rendering distance, but the problem persists. In some cases, it will run smoothly after changing the options in-game (the ones that can be changed without a restart) for a couple of seconds, before it starts to slow down and choke again. I've also tried playing directly with the settings from the nvidia drivers, to similar (lack of) effect.
So the question is, is anyone else experiencing similar issues, and more importantly, have you been able to fix it somehow? Or is it just something about my hardware that the game doesn't like and I am basically screwed?
Not running on the most powerful hardware as it's a (gaming) laptop (i7, gtx675m/2gb, 16GB of ram) but I can run the game on good settings and get a stable frame rate (60+) for the most part (except when it's loading new stuff, or for some reason, if I'm collision-level close to an object as it blows up).
Yet when I enter some of the nebula regions or even look at them from the outside the frame rate absolutely tanks after a while, in some cases to single digit territory. This slowdown carries over if I dock with a station; the mouse in the interface will continue to lag even though I'm looking at the static screen of the station interface. Some of the nebulae appear to be worse than others; the worst offender I can think of is the one in the SW corner of the galaxy map (around Korkyra). Nothing I do in the settings seems to change this; I've tried turning off Fog, I've tried turning down Glow, Ambient Occlusion, Environments, and all the other effects to minimum, I've tried lowering the model and texture detail, rendering distance, but the problem persists. In some cases, it will run smoothly after changing the options in-game (the ones that can be changed without a restart) for a couple of seconds, before it starts to slow down and choke again. I've also tried playing directly with the settings from the nvidia drivers, to similar (lack of) effect.
So the question is, is anyone else experiencing similar issues, and more importantly, have you been able to fix it somehow? Or is it just something about my hardware that the game doesn't like and I am basically screwed?
No posts in this topic were marked as the solution yet. If you can help, add your reply