Posted August 03, 2015
So a question...
It looks like there's no risk to buying enhancements. I can "unmount" them at drydock for full resale value - is this correct or am I missing something?
As an example, let's say I "buy" a shield enhancement worth 30K. I can then mount another 30K shield enhancement at drydock for no cost. It simply swaps one for the other (I'm not charged again for a new 30K enhancement, the game simply swaps out my old for the new because they have the same cost and I can only use one at a time).
Likewise, if I keep my 30K enhancement and wander around for a bit, it seems I can go back to drydock later and "Unmount" it for full cash value. What am I missing? Or should I always just slap on as many enhancements as I desire, because there's no risk / loss to unmounting them later for full value?
I'm used to RPGs where, if I buy an axe, that's it I lost the "gold" used to pay for it. Here it seems like I can apply full value for that "axe" to a new shiny longsword. Is this a glitch, am I missing something or is this a conscious design choice to encourage players to mess with various builds?
It looks like there's no risk to buying enhancements. I can "unmount" them at drydock for full resale value - is this correct or am I missing something?
As an example, let's say I "buy" a shield enhancement worth 30K. I can then mount another 30K shield enhancement at drydock for no cost. It simply swaps one for the other (I'm not charged again for a new 30K enhancement, the game simply swaps out my old for the new because they have the same cost and I can only use one at a time).
Likewise, if I keep my 30K enhancement and wander around for a bit, it seems I can go back to drydock later and "Unmount" it for full cash value. What am I missing? Or should I always just slap on as many enhancements as I desire, because there's no risk / loss to unmounting them later for full value?
I'm used to RPGs where, if I buy an axe, that's it I lost the "gold" used to pay for it. Here it seems like I can apply full value for that "axe" to a new shiny longsword. Is this a glitch, am I missing something or is this a conscious design choice to encourage players to mess with various builds?
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