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This is even starting to get on my nerves and I'm a GOG fanboy.
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tinyE: This is even starting to get on my nerves and I'm a GOG fanboy.
You have animals stuck on fence?
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tinyE: This is even starting to get on my nerves and I'm a GOG fanboy.
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Gydion: You have animals stuck on fence?
Well yeah but that has nothing to do with the game.
Concerned Ape just responded to a tweet I sent him about the update and said that it was sent in and is up to GOG to update the game. I've sent a tweet to GOG but haven't heard anything. Hopefully we will get the update sooner rather than later.
Kind of regretting purchasing this on GOG as well, especially as it cost more over here than on Steam (15 USD vs 15 SGD), chose to buy it on GOG as I like the DRM-less initiative.
I'm in the same boat as many of you here, regretting purchasing this on GOG. I did so because I've been glad to see more newer titles here, it'd be nice to be able to use GOG more and Steam less, right? So I figure it's a good thing to boost their sales of newer games, to show them we appreciate their being brought here. I guess the downside is that older games don't need speedy updates :( please, please, please pull this together and get the patches out faster, GOG, you won't be able to compete with Steam if you don't.
This already sounds like a broken record. ^^

I doubt that "regret" is the correct term to use in this case.
"Regret" is correct, if someone is feeling it. It could be called buyer's remorse, but whatever one chooses to call it, it's not a feeling that is beneficial for a business to be cultivating.
Hi,

Stardew Valley 1.07 available ! :)

Thank you.
Oh boohoo, a patch is 1 or two days late...
PersonallyI don't see the problem at all. Least it's being double tested to make sure it all works. If you want patches to be available as soon as a developer uploads something, risking having your game broken, go for it.

On the other hand, I think GOG should have a system like steam where a dev can upload their patch and automatically have it brought to consumers. At the consumer's risk. An official GOG patch can then be released the following day. Also I believe steam has a system where you can add games bought outside of Steam.

Anyhow, people need to learn to be less impatient.
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Senteria: Anyhow, people need to learn to be less impatient.
Yeah, and now I feel like an asshole.
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Senteria: Oh boohoo, a patch is 1 or two days late...
PersonallyI don't see the problem at all. Least it's being double tested to make sure it all works. If you want patches to be available as soon as a developer uploads something, risking having your game broken, go for it.

On the other hand, I think GOG should have a system like steam where a dev can upload their patch and automatically have it brought to consumers. At the consumer's risk. An official GOG patch can then be released the following day. Also I believe steam has a system where you can add games bought outside of Steam.

Anyhow, people need to learn to be less impatient.
One or two days is fine for singleplayer games, but it's not okay for multiplayer games. Not being able to play coop in the evening due to a new patch being a released on Steam before GOG (Divinity OS) is extremely annoying, even a delay of 1 day is way too much in these cases (and don't forget that Stardew Valley is going to have a coop mode).

It's time for the patching process to change (such as direct updating via Galaxy, patch installers via manual download).
Post edited April 07, 2016 by ShadowOwl
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Senteria: Oh boohoo, a patch is 1 or two days late...
PersonallyI don't see the problem at all. Least it's being double tested to make sure it all works. If you want patches to be available as soon as a developer uploads something, risking having your game broken, go for it.

On the other hand, I think GOG should have a system like steam where a dev can upload their patch and automatically have it brought to consumers. At the consumer's risk. An official GOG patch can then be released the following day. Also I believe steam has a system where you can add games bought outside of Steam.

Anyhow, people need to learn to be less impatient.
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ShadowOwl: One or two days is fine for singleplayer games, but it's not okay for multiplayer games. Not being able to play coop in the evening due to a new patch being a released on Steam before GOG (Divinity OS) is extremely annoying, even a delay of 1 day is way too much in these cases (and don't forget that Stardew Valley is going to have a coop mode).

It's time for the patching process to change (such as direct updating via Galaxy, patch installers via manual download).
Funnily enough, I agree wholeheartedly. :)
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Senteria: Oh boohoo, a patch is 1 or two days late...
PersonallyI don't see the problem at all. Least it's being double tested to make sure it all works. If you want patches to be available as soon as a developer uploads something, risking having your game broken, go for it.

On the other hand, I think GOG should have a system like steam where a dev can upload their patch and automatically have it brought to consumers. At the consumer's risk. An official GOG patch can then be released the following day. Also I believe steam has a system where you can add games bought outside of Steam.

Anyhow, people need to learn to be less impatient.
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ShadowOwl: One or two days is fine for singleplayer games, but it's not okay for multiplayer games. Not being able to play coop in the evening due to a new patch being a released on Steam before GOG (Divinity OS) is extremely annoying, even a delay of 1 day is way too much in these cases (and don't forget that Stardew Valley is going to have a coop mode).

It's time for the patching process to change (such as direct updating via Galaxy, patch installers via manual download).
Late patches are also a problem if you're writing game reviews or updating an audience on the current state of the game. Being days behind everyone else is a serious disadvantage in that case. The dev should absolutely have more control over it. I've learned my lesson here, I just hadn't had an issue thus far. Any newer game I need to review, I'll get on Steam from now on. But regardless of the "boo hoo" be more patient approach, if GOG wants to remain competitive with these newer games (many of which, like Stardew Valley, have passionate fans,) - and keeping in mind that it's already hard enough to compete with a giant like Steam - they're going to have to fix these types of issues. People may be impatient, but that's how people are these days, whether they have a reason to be impatient or not, and this is the market GOG is trying to compete in.
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ShadowOwl: It's time for the patching process to change (such as direct updating via Galaxy, patch installers via manual download).
It's already being done. No idea if GOG is ready to roll it out to the Devs yet.