Posted June 02, 2017

HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City

alcaray
dingy hippy
Registered: Apr 2012
From United States

Exhodos
Faire chier les cons, une vraie passion.
Registered: Mar 2016
From France

Carradice
Orlanthi
Registered: Mar 2013
From Spain

DNMR2K5
ReclusiveGamer
Registered: Oct 2010
From United States
Posted June 23, 2018
Thanks for the update/free DLC! Going back into the fray!

HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted June 23, 2018
high rated
Hey George,
Could you, please, not overwrite the changelogs/patch notes? I noticed that the notes you've posted are quite different from the GOG changelog:
Cheers
Could you, please, not overwrite the changelogs/patch notes? I noticed that the notes you've posted are quite different from the GOG changelog:
Patch 1.1h2 (22 June 2018)
- Fixed event error when entering Hackshop for the 1st time
- Fixed hacking booster items being misidentified as accessories (and turning into Space Monkeybears)
- Had a chat with Du Bei about his vendor markup for hacking programs, utilities and repair costs
- Datanodes now have increased quality items based on security level
- Fixed some hacking map generation that could place nodes outside navigation area
- Fixed Stillsuit upgrades being lost on load
- Jacking out from the Wire will now correctly enable the explore minimap (Fleeing hacking combat may still kill the explore music)
- Tweaks to hacking mob health and damage output
so retaining the complete update history given by you would be appreciated. - Fixed event error when entering Hackshop for the 1st time
- Fixed hacking booster items being misidentified as accessories (and turning into Space Monkeybears)
- Had a chat with Du Bei about his vendor markup for hacking programs, utilities and repair costs
- Datanodes now have increased quality items based on security level
- Fixed some hacking map generation that could place nodes outside navigation area
- Fixed Stillsuit upgrades being lost on load
- Jacking out from the Wire will now correctly enable the explore minimap (Fleeing hacking combat may still kill the explore music)
- Tweaks to hacking mob health and damage output
Cheers

ERISS
AftershockRelief
Registered: Dec 2008
From France
Posted August 14, 2018

UPDATE : StarCrawlers 1.1.1
A final round of fixes and tweaks before the next content patch.
Base Game Fixes * *
UPDATE : Hotwire Hotfix 2 Deployed
Base Game * * *
ORIGINAL NOTES : Originally intended as DLC, we’ve reworked and integrated all of the content from Hotwire Update into the base StarCrawlers game.
Additional Patch Notes for v1.1
Story * *
Smuggler
Linux * * * *
Other notes * *
Post edited August 14, 2018 by ERISS

ERISS
AftershockRelief
Registered: Dec 2008
From France
Posted December 20, 2018
"StarCrawlers v1.1.2"
Yeay thank the devs (see the op). Eager to (reinstall and) play again at last. Feels almost like christmas.
Yeay thank the devs (see the op). Eager to (reinstall and) play again at last. Feels almost like christmas.
Post edited December 20, 2018 by ERISS

V4V
preponderant
Registered: Dec 2010
From Germany
Posted December 21, 2018
When will the Linux version be updated to 1.1.2?
Post edited December 21, 2018 by V4V

dtgreene
vaccines work she/her
Registered: Jan 2010
From United States

V4V
preponderant
Registered: Dec 2010
From Germany

tinysalamander
elemental
Registered: Nov 2014
From Russian Federation
Posted January 18, 2019
Yay, it now loads on my Debian in 1.1.3.1!

henriquejr
New User
Registered: Apr 2012
From Brazil
Posted May 04, 2020
Any news on the "Big Beautify Update" (version 1.1.4) released on May 2nd ?

JuggernautGames
New User
Developer
Registered: Feb 2016
From United States

henriquejr
New User
Registered: Apr 2012
From Brazil