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Star Wolves 1 is crashing on startup.
Star Wolves 2 and 3 are running fine.

It is an old laptop with an Intel HD 4000 internal graphics card.

I tried:

- Updating the graphic's card driver
- Disabling antivirus
- Running in compability / legacy mode
- Installing D3D9 legacy versions: https://www.microsoft.com/en-us/download/details.aspx?id=8109



(INFO) Root::InitObjects()
(INFO) Init texture manager
Init Mesh manager
Init material manager
(INFO) Root::InitObjects() OK
(INFO) Game::InitApplication()
(INFO) STARTED 3D system INIT
(INFO) <Used HAL device>
(WARN) D3D9_RenderKernel::Init: probably Hardware or Mixed VertexProcessing is not supported, using Software emulation...
(ERROR) D3D9_RenderKernel::Init: cant create Direct3DDevice9
(ERROR) DX Error (0x8876086C): Unknown error: #2156
(INFO) STARTED 3D System RELEASE
(INFO) COMPLETE 3D System RELEASE

(INFO) Root::ReleaseObjects()
[Exception] 0x00088744 EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.)
Try it with dgVoodoo 2.

http://dege.freeweb.hu/