I bought this game a week ago, and I like it a lot.
Not sure how I can describe it though.. Graphically it looks sort of like a mix of Homeworld space battles and Mass Effect menus. You get the tactical space combat from Homeworld with the ship building / resource gathering removed. Instead you get an rpg element where you customize your character, choose missions and outfit your squadron with different types of spacecrafts, guns, rockets and defense systems.
The focus is on tactical combat (with pause / auto pause options), where the character creation choices you've made has a big effect on your combat abilities. If none in your group of pilots are capable of defending against incoming missiles, you'll have a hard time when encountering missile carrying opponents, while having only mediocre gunnery skills will make killing enemies a lot harder.
You can organize your small crafts in groups, and designate roles to your different pilots. Some might be good at attacking or defending, while others specialize in defensive countermeasures or repair skills. These roles seems to have a big effect on your combat efficiency, and are fun to fiddle around with. You should try to outfit your pilots so they're able to fill different roles as required, but some specialization will definitely be needed.
Overall I think this is a very good game, it might not be for everybody. But if you like tactical strategy games I would definitely give it a go.
Post edited December 02, 2010 by waladom