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The game launches fine, and all graphics modes work great, except for the 3D hardware mode. If I try to enter any mission using that mode, the game crashes. I have attempted several items I found online, including the XCS Unofficial Patch that seems to have worked for others, but this has not fixed my problem.

System Specs:

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System Information
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Time of this report: 5/2/2015, 10:59:53
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150316-1654)
Language: English (Regional Setting: English)
System Model: GA-890XA-UD3
Processor: AMD Phenom(tm) II X6 1055T Processor (6 CPUs), ~2.8GHz
Memory: 8192MB RAM
Available OS Memory: 8190MB RAM
Page File: 4035MB used, 12341MB available
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

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Display Devices
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Card name: NVIDIA GeForce GTS 450
Display Memory: 4049 MB
Dedicated Memory: 977 MB
Shared Memory: 3071 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4052 (English)
Driver Version: 9.18.13.4052
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 8/19/2014 23:14:48, 17555104 bytes
Monitor 1 ------------------------------------
Monitor Name: Generic PnP Monitor
Monitor Model: AIO LCD
Monitor Id: ACR0100
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Monitor 2 ------------------------------------
Current Mode: 1600 x 1200 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: DELL 2001FP
Monitor Id: DELA008
Native Mode: 1600 x 1200(p) (60.000Hz)
Output Type: DVI
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avatar
Tronky: The game launches fine, and all graphics modes work great, except for the 3D hardware mode. If I try to enter any mission using that mode, the game crashes. I have attempted several items I found online, including the XCS Unofficial Patch that seems to have worked for others, but this has not fixed my problem.

System Specs:

------------------
System Information
------------------
Time of this report: 5/2/2015, 10:59:53
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150316-1654)
Language: English (Regional Setting: English)
System Model: GA-890XA-UD3
Processor: AMD Phenom(tm) II X6 1055T Processor (6 CPUs), ~2.8GHz
Memory: 8192MB RAM
Available OS Memory: 8190MB RAM
Page File: 4035MB used, 12341MB available
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTS 450
Display Memory: 4049 MB
Dedicated Memory: 977 MB
Shared Memory: 3071 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 9.18.0013.4052 (English)
Driver Version: 9.18.13.4052
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 8/19/2014 23:14:48, 17555104 bytes
Monitor 1 ------------------------------------
Monitor Name: Generic PnP Monitor
Monitor Model: AIO LCD
Monitor Id: ACR0100
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Monitor 2 ------------------------------------
Current Mode: 1600 x 1200 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: DELL 2001FP
Monitor Id: DELA008
Native Mode: 1600 x 1200(p) (60.000Hz)
Output Type: DVI
-------------------------------------------------
3D Acceleration in TIE Fighter requires support for some ancient version of DirectX that isn't properly supported anymore on newer graphics cards. The only solution I've found to work so far is using a wrapper program called dgVoodoo 2.43 which you can find here to emulate an old DirectX compatible 3D Accelerator.

3D Acceleration in TIE Fighter requires support for some ancient version of DirectX that isn't properly supported anymore on newer graphics cards. The only solution I've found to work so far is using a wrapper program called dgVoodoo 2.43 which you can find here to emulate an old DirectX compatible 3D Accelerator.
Thank you for the link. Maybe I wasn't doing something right, but after several attempts with different settings, I still couldn't get it to work in 3D hardware mode.

3D Acceleration in TIE Fighter requires support for some ancient version of DirectX that isn't properly supported anymore on newer graphics cards. The only solution I've found to work so far is using a wrapper program called dgVoodoo 2.43 which you can find here to emulate an old DirectX compatible 3D Accelerator.
avatar
Tronky: Thank you for the link. Maybe I wasn't doing something right, but after several attempts with different settings, I still couldn't get it to work in 3D hardware mode.
You have to place a couple of files from the 'DX' folder from the dgvoodoo zip into the folder where the TIE95 executable resides. It seems you also need to keep the setup window for dgvoodoo open to get it to work.
Try this:

As we all know, Nvidia cards have a severe problem trying to run Tie Fighter and X-wing with 3D acceleration. Game keeps crashing.

While trying to run MechWarrior 3, I seem to have found a solution for them. Game now runs without locking up my computer or CTD.

Go to your Nvidia Control Panel

-Select 'Manage 3D settings'
-Select Tie95.exe or X-wing95.exe as a program to customize
-Change following values from the list:
- Anisotropic filtering to off
- Vertical sync to on
- Triple buffering to on

That's it! You're done. If you've enabled 3D acceleration as per instructions on this thread, the game should now work without crashing on your Nvidia card. I haven't tried this on X-wing yet, but there is no reason for it not to work since it's the same engine.

I also changed Power management option to Prefer maximum performance because the game was giving me BSOD and kernel-power event 41 with 3D acceleration enabled. But this is not really necessary now that the game works.

Let me know how it goes if you try this.
My drivers are 344.75

I got it to work with an identical card on my office computer with this little tweak. And not just this game. Dark Forces 2, Mech Warrior 3, Gorky 17, all worked after this fix.

You have to place a couple of files from the 'DX' folder from the dgvoodoo zip into the folder where the TIE95 executable resides. It seems you also need to keep the setup window for dgvoodoo open to get it to work.
Replacig the DX dll that's already in the folder with the dgvoodoo dll causes the game to crash on load.

@revanbh

Thank you for the info. Had found that solution yesterday and changing those settings didn't seem to effect it, however.

You have to place a couple of files from the 'DX' folder from the dgvoodoo zip into the folder where the TIE95 executable resides. It seems you also need to keep the setup window for dgvoodoo open to get it to work.
avatar
Tronky: Replacig the DX dll that's already in the folder with the dgvoodoo dll causes the game to crash on load.

@revanbh

Thank you for the info. Had found that solution yesterday and changing those settings didn't seem to effect it, however.
Okay, open up the dgvoodoo setup program and go to the DirectX Tab, make sure that the Videocard is set to dgVoodoo Virtual 3D Accelerated Card, and make sure the Force Vsync box is not checked, I think it might be by default, and maybe that's causing trouble.