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Republic Commando is not using my NVIDIA graphics adapter despite being set to in the NVidia Control Panel.
Does anyone know how I can force Republic Commando to use a specific graphics adapter?
Right now it defaults to using the low power, onboard Intel graphics chip.

Thanks.
You can enter
Star Wars - Republic Commando\GameData\System\UnrealEd.exe

(this is map editor but you can edit game options too)
(!!! before you proceed make backups of your profile Star Wars - Republic Commando\GameData\Save)

In menu>advanced options
> Rendering tab
- Direct3D Support
AdapterNumber = X

Try changing this option default "= -1" You can play with other options there too if you want. (bumpmapping will crash engine, and will save option straight to your game crashing it too)