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This is a very comprehensive and entertaining mod. I'm not seeing it get a lot of love on ModDB so I thought I would make a post here to try and drum up some interest.

https://www.moddb.com/mods/tron-the-grid
Game Modes:

Campaign: Inspired by TRON UPRISING, try to free civilians and defend the city from the occupation of CLU. I highlight the work I did with the recognizer patrols, if you stay in the range of your search I don't think it will survive. Hard and complex programming to achieve it but the result left me quite satisfied.

Conquest: It is still the same method, get close enough to a command post to capture it. What changes here is that buildings near the controlled command post are affected by the color of the equipment that controls it (BLUE for PROGRAMS and ORANGE for SENTRIES) only in the individual mode. In multiplayer mode the buildings remain the same.

Death Match: Individual player tournament that recreates DISC WARS from the movie.

TDM: Traditional TDM mode, only the weapons used by soldiers change.

RUN / r: Perhaps this is the strangest game mode created for this old game, but I am very proud that it is functional starting from a shooting game to create something totally different.
I have never played original RUN / r, I have only seen videos, but I wanted to get as close as possible to the emotions that caused me to see the constant change of the path while the character was running, so I wanted to start a new game every time you use What happens will be different, the order of the segments of the track, the appearance of the prizes and the enemies, everything is random but linked together. At the same time I had influences from SUBWAY SURFERS, a game that inspired me to include HOVERBOARD as a game element (not easy to do, I assure you). I hope you enjoy falling through each hole and trying again every time and seek to enter the secret area where you will find much more fun. There is an easter egg.

Objective and Elimination: If you saw the 2010 movie, remember the scene of the battle over the ocean of the simulation, the good guys try to flee to the portal and the bad guys knock them down, that's what it is, play as a passenger of the plane that defends the ship with the turret (as SAM did) or play as a black guard to try to tear it down before they escape, (like RINZLER). In both cases I hope you enjoy it. The tapes of the planes are also an advance in terms of programming for this game but very complex to generate without the game crashing.

Vehicle CTF: When you think of TRON automatically think of MOTORCYCLES, then you will have the opportunity to get on one and try to cross in front of your opponent before he faces you and crashes in a spectacular way. As it is a game, you must have someone who wins or loses, so there is a turn-based CTF system based on regions, enter the region of your team's flag and then go to the point that the game will point to score points (they are 13 and are random, not always the same).

Race: For years I heard about projects of racing game modes but never imagine how difficult it is to turn a shooting game into one where you step on the accelerator. Although the AI ​​of the game is not the best for this, it can still be considered useful in these cases. They may not have your heels on the run but at least they will start with you. This mode was initially intended for multiplayer, but you can have fun touring the places. I advise you to try the first person mode for vehicles, it is another experience.

Survival: Maybe you played TRON 2.0, well, there I saw many characters and weapons that I found interesting to include, also TRON: EVOLUTION was a source of inspiration. Hence the idea of ​​including the INFECTED, they are a local faction but enemies of all and the character they kill makes him one of them ... you can try by eliminating by one of them in the conquest mode and see how the virus infests its character and now it can infest others. Well, the meaning of this game mode is to infest all the enemies until they are all from your team. but it will start alone ... you must make the indicator of the opposing team reach 0.

Wave: Do you like zombies? maybe you sit in a movie of them when you see infested come from everywhere to reach the portal ... they do not come for you ... only that you are in the middle, they want to leave the network ... the portal It is your chance. Here I introduced a turn that seems interesting to me, there are 4 memory modules in the scene, each one controls a type of soldier of his team, if the enemies destroy him they infest him ... then you will not be able to select that unit until you clean the bank of memory with the tool. All characters have tools. So be careful not to destroy it, a unit that you lose is one that plays for them.

CTF 1 & 2 flags: The traditional system but with the weapons and the environment of the mod.

Hunt: this is a hunting competition where if you kill the opponent you lose points, you must kill the prey (intected units)
Thanks for sharing your experiences with such good details!
I was browing moddb yesterday and got curious about this mod but didn't downloaded it. Now, I will. So thanks. :)