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I used to play this game with the children years ago. Still have the disk but purchased it again on GoG.

Are there any mods that people have played that extend the single player experience?
Maps or gametypes etc.

Also do joysticks work in the game? I tried to get my logitek extreme 3D stick working but no luck. Game did not see it.

Regards Markl
I hear the Conversion Pack is almost essential, haven't played this game since it came out on PS2 years ago though.
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Dralel: I hear the Conversion Pack is almost essential, haven't played this game since it came out on PS2 years ago though.
I tried installing it... I didnt get it to work... Not sure if its because its the gog version or because i did something wrong, If you can get it to work ill be happy to know
Many years ago, I made this simple mod. It basically swaps all "Episode III" clone troopers for" Episode II" ones (which in the vanilla version are only available on one map).

Works for multiplayer too.

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Post edited April 18, 2017 by Alexrd
There's a "Battlefront II Ultimate Pack" on the Steam community hub that looks really interesting, I have yet to try it though.

http://steamcommunity.com/sharedfiles/filedetails/?id=329101988
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grappler51: There's a "Battlefront II Ultimate Pack" on the Steam community hub that looks really interesting, I have yet to try it though.

http://steamcommunity.com/sharedfiles/filedetails/?id=329101988
Looks good, I will give this one a go.

Regards
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grappler51: There's a "Battlefront II Ultimate Pack" on the Steam community hub that looks really interesting, I have yet to try it though.

http://steamcommunity.com/sharedfiles/filedetails/?id=329101988
Amazing
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Alexrd: Many years ago, I made this simple mod. It basically swaps all "Episode III" clone troopers for" Episode II" ones (which in the vanilla version are only available on one map).

Works for multiplayer too.

Screen 1
Screen 2
Screen 3
Screen 4
So YOU are the one that created it? Thank you very much! The phase I armors are so much cooler than the phase II ones - specially the commander since in the game it is the galactic marine's armor and I don't like it.
I just found a problem with it when playing on three maps from marvel4's B1 Conversion Pack 1.1. The game crashes to desktop when loading Bespin: Platforms, Kashyyyk: Islands and Tatooine: Dune Sea from the conversion pack. Those maps use the clone pilot class instead of the clone enginner so the game probably looks for something related to the clone pilot and crashes.
I may try to create a phase I armor mod similar to your but addressing this issue. I'm new to modding, so did you have to create new models or something? Or did you simply changed some scripts and replaced some files?
Thank you so much. And I recommend both the phase I armor mod and marvel4's B1 Conversion Pack 1.1 (which includes levels from the first Battlefront).

EDIT: I'm trying to hack the rep.lvl file from the Bespin: Platforms maps (and I'm not used to this kind of thing) and I almost got it right, it works with the phase I armor mod now but crashes without the mod. I'll try harder. And I'll try to do the same with the other two maps later and if I get them to work I'll post them somewhere (whether they work with an unmodded game or not, but I hope they will).
Post edited February 10, 2016 by MonstroDaFisica
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MonstroDaFisica: So YOU are the one that created it? Thank you very much! The phase I armors are so much cooler than the phase II ones - specially the commander since in the game it is the galactic marine's armor and I don't like it.
I just found a problem with it when playing on three maps from marvel4's B1 Conversion Pack 1.1. The game crashes to desktop when loading Bespin: Platforms, Kashyyyk: Islands and Tatooine: Dune Sea from the conversion pack. Those maps use the clone pilot class instead of the clone enginner so the game probably looks for something related to the clone pilot and crashes.
Thanks for using it. I don't think there should be an issue since I edited both the pilot and engineer classes as well. The Episode II armor assets, even the one for the Commander class, are included in the game (except its hidden). I just replaced the default Episode III asset's path/file name for the Episode II ones, that's why it doesn't cause any issues with multiplayer and the like.
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MonstroDaFisica: So YOU are the one that created it? Thank you very much! The phase I armors are so much cooler than the phase II ones - specially the commander since in the game it is the galactic marine's armor and I don't like it.
I just found a problem with it when playing on three maps from marvel4's B1 Conversion Pack 1.1. The game crashes to desktop when loading Bespin: Platforms, Kashyyyk: Islands and Tatooine: Dune Sea from the conversion pack. Those maps use the clone pilot class instead of the clone enginner so the game probably looks for something related to the clone pilot and crashes.
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Alexrd: Thanks for using it. I don't think there should be an issue since I edited both the pilot and engineer classes as well. The Episode II armor assets, even the one for the Commander class, are included in the game (except its hidden). I just replaced the default Episode III asset's path/file name for the Episode II ones, that's why it doesn't cause any issues with multiplayer and the like.
Thank you for your response. I'm not into modding (at least not yet), so did you change scripts to reference the Episode II assets or did you replace/overwrite the Episode III assets files by the Episode II ones? Are the assets for the Episode III armor still there in you modded rep.lvl (but unused) or are they absent? If they are absent, maybe that's the reason. If that's the case, I may read about modding Battlefront 2 and try something.

I managed to get Bespin: Platforms and Kashyyyk: Islands working by hex editing their rep.lvl files (changing a couple file or classes references). I'll upload them somewhere later. I tried doing the same for Tatooine: Dune Sea but it didn't work. I'll look into the other files and try to figure it out.

Thank you, really.
By the way, here is Marvel4's Battlefront 1 conversion mod 1.1 (http://www.gamefront.com/files/files/17343630/marvel4s_bf1_conversion_pack_1.1.exe). It adds some of the original Battlefront maps to the game, including the ones released for the Xbox exclusive DLC (including heroes Asajj Ventress and Kit Fisto). As far as I know, Gamefront blocks downloads from many countries. There are other ways to download it from Gamefront if you're in a blocked country...
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MonstroDaFisica: By the way, here is Marvel4's Battlefront 1 conversion mod 1.1 (http://www.gamefront.com/files/files/17343630/marvel4s_bf1_conversion_pack_1.1.exe). It adds some of the original Battlefront maps to the game, including the ones released for the Xbox exclusive DLC (including heroes Asajj Ventress and Kit Fisto). As far as I know, Gamefront blocks downloads from many countries. There are other ways to download it from Gamefront if you're in a blocked country...
There were no DLC's ever released for BF2...... everything you mention is fan made.
Post edited February 11, 2016 by xtharpe
Actually, there was a DLC exclusive for the Xbox version. See "Development" here ([url=https://en.wikipedia.org/wiki/Star_Wars:_Battlefront_II]https://en.wikipedia.org/wiki/Star_Wars:_Battlefront_II[/url]). The mod is a port from the original Battlefront maps (some of which were released as DLC for the Xbox version) and some of them have Asajj Ventress and Kit Fisto as heroes, just like the DLC.
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MonstroDaFisica: Thank you for your response. I'm not into modding (at least not yet), so did you change scripts to reference the Episode II assets or did you replace/overwrite the Episode III assets files by the Episode II ones?
The former. It was a "simple" edit of the Republic faction scripts.

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MonstroDaFisica: Are the assets for the Episode III armor still there in you modded rep.lvl (but unused) or are they absent?
They are unused, but neither are in that file. The rep.lvl just calls the Episode II versions instead of the default Episode III. Both are in the game. I didn't create any assets or skins.