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Hi,

Whenever a ship goes to Warp (my own or any other on a map), its model just disappears (but it is still on the minimap). Usually, it should still be there, but "stretched". When going back to sublight speed, the respective ship(s) reappear.

Tested on a Laptop with Core i7 4810HQ, 16 GiB, GeForce 860M @ FullHD and a high-end system with Ryzen 5800X, 32 GiB and RX 6900XT @ 4K. Both systems are affected.

Does anyone else have this bug? Any idea how to fix it?
Post edited September 16, 2021 by Locutus
avatar
Locutus: Hi,

Whenever a ship goes to Warp (my own or any other on a map), its model just disappears (but it is still on the minimap). Usually, it should still be there, but "stretched". When going back to sublight speed, the respective ship(s) reappear.

Tested on a Laptop with Core i7 4810HQ, 16 GiB, GeForce 860M @ FullHD and a high-end system with Ryzen 5800X, 32 GiB and RX 6900XT @ 4K. Both systems are affected.

Does anyone else have this bug? Any idea how to fix it?
No idea on how to fix it. But confirming that I too have these graphical issues.
avatar
Locutus: Hi,

Whenever a ship goes to Warp (my own or any other on a map), its model just disappears (but it is still on the minimap). Usually, it should still be there, but "stretched". When going back to sublight speed, the respective ship(s) reappear.

Tested on a Laptop with Core i7 4810HQ, 16 GiB, GeForce 860M @ FullHD and a high-end system with Ryzen 5800X, 32 GiB and RX 6900XT @ 4K. Both systems are affected.

Does anyone else have this bug? Any idea how to fix it?
ive raised this with GOG waiting on a reply. I also raise the issue with the ship not being centered. This fixed this very quicky so hopefully this issue will be the same, apart from this, i have no other issue with the game at all.
avatar
Locutus: Hi,

Whenever a ship goes to Warp (my own or any other on a map), its model just disappears (but it is still on the minimap). Usually, it should still be there, but "stretched". When going back to sublight speed, the respective ship(s) reappear.

Tested on a Laptop with Core i7 4810HQ, 16 GiB, GeForce 860M @ FullHD and a high-end system with Ryzen 5800X, 32 GiB and RX 6900XT @ 4K. Both systems are affected.

Does anyone else have this bug? Any idea how to fix it?
avatar
Samcro555: ive raised this with GOG waiting on a reply. I also raise the issue with the ship not being centered. This fixed this very quicky so hopefully this issue will be the same, apart from this, i have no other issue with the game at all.
I remember modding this game way back and this issue already came up then. It doesn't happen with the dgVoodoo wrapper, but it does with the GOG wrapper. I vaguely remember it happening when you force AA through the Nvidia control panel without the dgVoodoo wrapper, but curiously the problem doesn't go away in the GOG-version if you turn off AA.

Some people looked into this more deeply, (in case anyone from GOG is reading this): https://www.vogons.org/viewtopic.php?f=59&t=74667
Post edited September 28, 2021 by Gulli4
avatar
Samcro555: ive raised this with GOG waiting on a reply. I also raise the issue with the ship not being centered. This fixed this very quicky so hopefully this issue will be the same, apart from this, i have no other issue with the game at all.
Seems that GoG does not give a damn. More people should bring that to their attention.

I am very disappointed about GoG with these Star Trek releases as they seem not very well tested, especially bad on AMD GPUs.