Posted November 06, 2021
i use the german patch and remastered MOd...
My game crash on load at Mission 2:
Loading client emitters...
...loaded 19564 faces, 591 meshes, 595 trisurfs, 0 flares
WARNING: reused image sysimg/2d/pauseicon.tga with mixed glWrapClampMode parm
Couldn't find image for shader models/char/starfleet/teacher-male2/body.tga
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Z_TagMalloc: failed on allocation of 16777236 bytes
My game crash on load at Mission 2:
Loading client emitters...
...loaded 19564 faces, 591 meshes, 595 trisurfs, 0 flares
WARNING: reused image sysimg/2d/pauseicon.tga with mixed glWrapClampMode parm
Couldn't find image for shader models/char/starfleet/teacher-male2/body.tga
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
---------------------------
Z_TagMalloc: failed on allocation of 16777236 bytes