Posted September 18, 2015
I've been playing Star Ruler 2 for some time now in Linux (Mint 17.2 64-bit). It's been working great until, well... one of two things affected it.
a) I'm constantly tracking the Oibaf ppa, so I keep getting new mesa/intel driver versions which might have messed up things a bit.
b) I've reinstalled the game using the new scripted (*.sh) installer, which might be... packed with a few files missing?
What is the actual problem, you ask?
The game won't load the textures for 3 out of the 4 available shipsets, which leaves me with invisible ships unless I select the first shipset - Gevron for each player (remnant ships are also visible for some reason).
Ok, they're not entirely invisible... if I zoom out and get the tactical view, the icons for the ships will render. But if I zoom in to see a battle for example, I'll see projectiles coming out of empty space.
Is anyone else seeing this weird glitch?
a) I'm constantly tracking the Oibaf ppa, so I keep getting new mesa/intel driver versions which might have messed up things a bit.
b) I've reinstalled the game using the new scripted (*.sh) installer, which might be... packed with a few files missing?
What is the actual problem, you ask?
The game won't load the textures for 3 out of the 4 available shipsets, which leaves me with invisible ships unless I select the first shipset - Gevron for each player (remnant ships are also visible for some reason).
Ok, they're not entirely invisible... if I zoom out and get the tactical view, the icons for the ships will render. But if I zoom in to see a battle for example, I'll see projectiles coming out of empty space.
Is anyone else seeing this weird glitch?
Post edited September 18, 2015 by WinterSnowfall
This question / problem has been solved by ussnorway