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Yes or no?
I bought this, and I can confirm there are no achievements in its current state.
Post edited December 01, 2023 by maxpoweruser
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FEV47: Yes or no?
Not yet. I am looking into integrating achievements. They do not carry over from Steam automatically.
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FEV47: Yes or no?
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Michael_Schmidt: Not yet. I am looking into integrating achievements. They do not carry over from Steam automatically.
This is exactly why games need to go old-school and do what Divinity 2: DC and other games like Hard Reset Redux have done - just ALSO build Offline profiles into the game and players can earn Achievements there.

That way, if dev's don't add say Galaxy support to Achievements - well, it's still in there, in game. I don't need to show this off online, TBH - but it's nice to still earn Achivements in-game and offline in a DRM-World. It's nice when games like Divinity 2 DC and Hard Reset support this in-game and offline.

GOG Galaxy and Steamworks w/ Achievements and building that only into those online-only features as soft DRM won't last forever w/ those servers as soft-DRM for Achieving - so, what will we do, when Galaxy or Steam go away for Achievements?
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MysterD: so, what will we do, when Galaxy or Steam go away for Achievements?
The game does not require any active internet connection to run. If it cannot find the achievements server, it just continues without activating anything.
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FEV47: Yes or no?
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Michael_Schmidt: Not yet. I am looking into integrating achievements. They do not carry over from Steam automatically.
Insta buy if you do that of course !
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MysterD: so, what will we do, when Galaxy or Steam go away for Achievements?
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SchmidtWorkshops: The game does not require any active internet connection to run. If it cannot find the achievements server, it just continues without activating anything.
Correct, of course - no DRM's allowed here on GOG...which is great and why I bought it here, of course.

What I meant was: Achievement-wise once GOG or Steam goes away since that Achievement-stuff's all server-connected and Achievements are online-connected, what will we do to Achievement-wise?

This is exactly why I think games should have Achievements first built into the game itself for offline play without any non-sense services (especially if they don't plan to implement GOG Achievements or Steam Achievements) - so they I can earn it offline and in-game.

Once that's done, then dev's should integrate Achievements also into Galaxy, Steamworks, Epic Online Services, etc. That sounds redundant and all - but, once those Achievement-servers are dead (that probably won't be anytime soon probably for any of those big-dogs), we still could Achieve stuff if Achievements are built old-school style into the game and have offline profiles, like Divinity 2: DC PC version does (before game had Achievement services online) and even Hard Reset Redux (GOG version).

I should've been clearer, so that's on me; my fault. Sorry about the lack of explanation.

And always awesome to hear a dev respond - so shout-out to you.