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Game crashes on loading screen. I pasted in original xrGame.dll after installing a one with different FOV however it still crashes. The game was working fine before with SRP installed, I then exited to install few weapon skins and unpack and edit system.ltx and actor.ltx in order to change weight and install two additional SRP features.

CLIENT: Synchronizing...
* phase time: 5 ms
* phase cmem: 318701 K
* [win32]: free[3142544 K], reserved[102228 K], committed[949468 K]
* [ D3D ]: textures[153277 K]
* [x-ray]: crt heap[318698 K], process heap[10371 K], game lua[45010 K], render[178 K]
* [x-ray]: economy: strings[13424 K], smem[1219 K]

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: bind_stalker.script:306: attempt to index global 'atmmain' (a nil value)

lua stack:
[14|-1] (no value):
[13|-2] (string): `attempt to index global 'atmmain' (a nil value)'
[12|-3] (nil): nil
[11|-4] (nil): nil
[10|-5] (nil): nil
[ 9|-6] (nil): nil
[ 8|-7] (nil): nil
[ 7|-8] (nil): nil
[ 6|-9] (nil): nil
[ 5|-10] (number): 0
[ 4|-11] (userdata): userdata (125956F0)
[ 3|-12] (nil): nil
[ 2|-13] (number): 0
[ 1|-14] (userdata): userdata (125956F0)

stack trace:

EDIT:

I went into fsgame.ltx and change game_data to true / true and this is the current log

CLIENT: Synchronizing...
* phase time: 5 ms
* phase cmem: 318706 K
* [win32]: free[3142492 K], reserved[102388 K], committed[949360 K]
* [ D3D ]: textures[153277 K]
* [x-ray]: crt heap[318704 K], process heap[10371 K], game lua[45010 K], render[182 K]
* [x-ray]: economy: strings[13424 K], smem[1219 K]

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: bind_stalker.script:306: attempt to index global 'atmmain' (a nil value)

lua stack:
[14|-1] (no value):
[13|-2] (string): `attempt to index global 'atmmain' (a nil value)'
[12|-3] (nil): nil
[11|-4] (nil): nil
[10|-5] (nil): nil
[ 9|-6] (nil): nil
[ 8|-7] (nil): nil
[ 7|-8] (nil): nil
[ 6|-9] (nil): nil
[ 5|-10] (number): 0
[ 4|-11] (userdata): userdata (1F6A9C20)
[ 3|-12] (nil): nil
[ 2|-13] (number): 0
[ 1|-14] (userdata): userdata (1F6A9C20)

stack trace:

EDIT 2:

Issue solved.
Post edited July 07, 2017 by DraskoGaming