Posted April 06, 2014
Hi all!
Love this game. Working with vintage PCs is a passion of mine and this game is a great example how technology advances have made some games not fully compatible anymore.
Splinter Cell has shadows for most of the game. You can change some settings in the ini file regarding buffer and projection mode, but regardless, not all shadows and effects will be rendered.
With EAX sound, this kinda broke after Vista and Windows 7. Alchemy is meant to fix this but the EAX option will still remain non operational in the game.
I'm planning on doing a proper comparison and demonstration video and will host it on YT but for the time being, if you want to build a nice machine for this game go with this:
Pentium 4 or AMD Ahtlon XP
512MB RAM for Windows 98SE and 512+ MB RAM for XP SP1
Windows 98SE or Windows XP SP1
Geforce 3, 4 or FX (FX 5950 Ultra is the fastest card that will show all shadows)
Audigy, Audigy 2 or X-Fi (For EAX HD support)
Love this game. Working with vintage PCs is a passion of mine and this game is a great example how technology advances have made some games not fully compatible anymore.
Splinter Cell has shadows for most of the game. You can change some settings in the ini file regarding buffer and projection mode, but regardless, not all shadows and effects will be rendered.
With EAX sound, this kinda broke after Vista and Windows 7. Alchemy is meant to fix this but the EAX option will still remain non operational in the game.
I'm planning on doing a proper comparison and demonstration video and will host it on YT but for the time being, if you want to build a nice machine for this game go with this:
Pentium 4 or AMD Ahtlon XP
512MB RAM for Windows 98SE and 512+ MB RAM for XP SP1
Windows 98SE or Windows XP SP1
Geforce 3, 4 or FX (FX 5950 Ultra is the fastest card that will show all shadows)
Audigy, Audigy 2 or X-Fi (For EAX HD support)
Post edited April 06, 2014 by Mau1wurf1977