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Hey, just bought this game and I'm playing it w/ my XBOX controller. When I want to exit the game or just jump the start screen keeps coming up. I trred it w/ my keyboard and it's the same thing. There must be an issue w/ the contols. Is there a way to configure the controls?
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steelrh19: Hey, just bought this game and I'm playing it w/ my XBOX controller. When I want to exit the game or just jump the start screen keeps coming up. I trred it w/ my keyboard and it's the same thing. There must be an issue w/ the contols. Is there a way to configure the controls?
Edit Sphinx.ini file in game folder
I play on the xbox360 controller and no problems

default:

[PCKeyboardMap]
SDL_CONTROLLER_BUTTON_A=44 # 0x2c / EXKey::SPC (Space bar)
SDL_CONTROLLER_BUTTON_B=9 # 0x09 / EXKey::F (f,F)
#SDL_CONTROLLER_BUTTON_B=19 # 0x13 / EXKey::P (p,P)
SDL_CONTROLLER_BUTTON_X=43 # 0x2b / EXKey::TAB (Tab key)
SDL_CONTROLLER_BUTTON_Y=41 # 0x29 / EXKey::ESC (Escape key)
SDL_CONTROLLER_BUTTON_BACK=42 # 0x2a / EXKey::BKSP (Backspace)
SDL_CONTROLLER_BUTTON_START=40 # 0x28 / EXKey::ENT (Enter key)
SDL_CONTROLLER_BUTTON_LEFTSTICK=29 # 0x1d / EXKey::Z (z,Z)
SDL_CONTROLLER_BUTTON_RIGHTSTICK=6 # 0x06 / EXKey::C (c,C)
SDL_CONTROLLER_BUTTON_LEFTSHOULDER=20 # 0x14 / EXKey::Q (q,Q)
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER=8 # 0x08 / EXKey::E (e,E)
SDL_CONTROLLER_BUTTON_DPAD_UP=82 # 0x52 / EXKey::UP (Up arrow)
SDL_CONTROLLER_BUTTON_DPAD_DOWN=81 # 0x51 / EXKey::DOWN (Down arrow)
SDL_CONTROLLER_BUTTON_DPAD_LEFT=80 # 0x50 / EXKey::LEFT (Left arrow)
SDL_CONTROLLER_BUTTON_DPAD_RIGHT=79 # 0x4f / EXKey::RIGHT (Right arrow)

or edit gamecontrollerdb.txt file in mane game folder
The controller that I'm using is Xbox One.
We are using SDL 2 as the library that provides generic gamepad input, which uses Xinput in Windows.
The game does not manage input by itself. Maybe you have mapped your controller as a keyboard for a different game.

You mean that when you press a button is as if you were pressing the Windows key, bringing up the Start menu?
A bit of information goes a long way. There is no manual, and the in-game tutorial references console gamepad controls. Should we really need to look on the forums to see that F is the key we want to throw a stone at the start of the game? The top review on the store page mentions the mapping, but really the devs/publishers should be letting us know. Would it really be that much effort to at least put together a cheat sheet letting us know what the controls are and add it as an extra? Plenty of games on gog, if they don't come with full manuals, come with something like this. It appears @Swyter has been on this forum giving explanations and apologies, but wouldn't just a pdf or jpeg help towards making first experiences with the game less likely to be marred by frustration?
It's certainly true. I'm still in the mindset of the current keyboard controls being a temporary thing that is going to be eventually superseded. So I have been responding questions on a first come, first served basis and only pinning a cheatsheet on Steam and not here.

Do keep in mind that I don't have the same privileges everywhere, and it's easier for me to pin and edit things there on my own.

That, coupled with a lot of people being happy playing with gamepad and retrofitting new menus not being especially straightforward probably made it worse than it should be. But you are right, it's something we need to fix properly.