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Changelog
5th February 2018
BUG FIXES
- Fixed control of the player's base always being passed to a Human AI instead of the player's chosen race during The Impenetrable Cage quest
- "Create Resource"-Abilities (Ultimate Abilities of Leadership tree) can now correctly only be cast on Sector Centers
- Brought back missing artefact pieces from the void that were still not willing to show up at the appropriate place and time
- Fixed a possible issue that led to the player not being able to travel to Monastery Ruins
- Fixed a possible crash when a hero leaves the player's hero party
- Fixed some possible issues with saving/loading of the players' selections and control groups in multiplayer/coop
- Fixed multiplayer trader accidentally selling a few debug items

BALANCING
- Campaign: Iskander Wilds, Myrah mission, rts gameplay improved on all difficulties
- Campaign: The Eye Prison of Mind, rts gameplay improved on all difficulties

GENERAL
- Greatly reduced time to switch savegames in multiplayer coop campaign menu
- Added quests to help track collection of artefact parts and materials for Isgrimm's armor