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Changelog
29th January 2018
FEATURES
- It's now possible to see directly (via color/tooltip) whether a blueprint is already unlocked

BUG FIXES
- Fixed caret being displayed in incorrect position in empty input fields and password fields
- Fixed items remaining visible on characters even if they no longer fullfilled the requirements for using them (e.g. after drinking reskill potion)
- Reduced lag when opening replay menu
- Fixed details for replay files not being displayed in replay menu
- Fixed player not being able to split item stacks in trade window
- Fixed creatures clipping through prison cell door (and other thin obstacles)
- Fixed broken interaction on some level objects
- Fixed possible hanging in loading screen at 100% after level change in mp coop games
- Fixed possible crash on quickload during mp coop games
- Fixed an issue that would prevent the player from choosing a Scryer in Leafshade
- Fixed an issue that would keep repeating the scribe's dialogue in Windwall Foothills
- Fixed possible mp coop level change crash that could happen when players have noticably different system performance
- Fixed error message in skirmish coop that would wrongly say that not all coop privileges were distributed

GENERAL
- Added context menu on hero equipment slots
- Added scroll indicators in spellbook if spell description is too long to be displayed at once
- Added sorting functionality to trader UI
- Improved hero positioning in hero selection screen

BALANCING
- Campaign: Aonirs Blade second enemy faction, rts gameplay improved on all difficulties