Posted January 24, 2018
Changelog
23th January 2018
BUG FIXES
- Fixed elven faction upgrade not being recognized if a certain character did not die during the mission
- Fixed alignment of character portraits on ultra widescreen resolutions
- Fixed some more minor errors in German and Korean localizations
- Fixed an issue that would not allow players to talk to Arlan after finding the source of the corruption in Leafshade
- Fixed some doors no longer correctly blocking the player's path after loading a savegame
- Fixed an issue with the 'Macabre Market' Quest
- Added a missing piece for Isgrimm's armor
- Fixed an issue that would not allow the player to interact with the portal altar on Unknown Island
- Fixed an issue that caused the Quest 'Corrupted Hearts' being not completable
BALANCING
- Campaign: Late game enemy faction, minor unit balancing changes
- Campaign: The Golden Road, improved pacing and balancing of the enemy faction on all difficulties
23th January 2018
BUG FIXES
- Fixed elven faction upgrade not being recognized if a certain character did not die during the mission
- Fixed alignment of character portraits on ultra widescreen resolutions
- Fixed some more minor errors in German and Korean localizations
- Fixed an issue that would not allow players to talk to Arlan after finding the source of the corruption in Leafshade
- Fixed some doors no longer correctly blocking the player's path after loading a savegame
- Fixed an issue with the 'Macabre Market' Quest
- Added a missing piece for Isgrimm's armor
- Fixed an issue that would not allow the player to interact with the portal altar on Unknown Island
- Fixed an issue that caused the Quest 'Corrupted Hearts' being not completable
BALANCING
- Campaign: Late game enemy faction, minor unit balancing changes
- Campaign: The Golden Road, improved pacing and balancing of the enemy faction on all difficulties