Posted December 15, 2017
Changelog
15th December 2017
GENERAL
- A certain trader will now appear in Everlight after he has been rescued
- When not siding with hunters in "Legacy of Destruction", player will now be able to attack them
- Enabled "Form Squad" button
BUG FIXES
- Fixed another Undergast dialogue issue (The World Within)
- Fixed active hero abilities resetting after loading a game
- Fixed hero stats sometimes not updating correctly on item swap
- Fixed unreachable chests on Mulandir & The Golden Road
- Fixed hide helmets option not working for companions in some cases
- Fixed weapon "Firewielder's Legacy" damage not scaling correctly
- Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue
- Fixed several potential issues in dialogues which could break if the player had the wrong party members
- Fixed an issue that did not move player out of the RTS in the foot of barga gor map
- Fixed some missing quest markers
- Fixed potential dialogue issues in Farlorn's Hope
- Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade
BALANCING
- Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced
- Campaign: Increased health of late game creeps
- Campaign: Reduced cast time of Undead Tormented Mage
15th December 2017
GENERAL
- A certain trader will now appear in Everlight after he has been rescued
- When not siding with hunters in "Legacy of Destruction", player will now be able to attack them
- Enabled "Form Squad" button
BUG FIXES
- Fixed another Undergast dialogue issue (The World Within)
- Fixed active hero abilities resetting after loading a game
- Fixed hero stats sometimes not updating correctly on item swap
- Fixed unreachable chests on Mulandir & The Golden Road
- Fixed hide helmets option not working for companions in some cases
- Fixed weapon "Firewielder's Legacy" damage not scaling correctly
- Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue
- Fixed several potential issues in dialogues which could break if the player had the wrong party members
- Fixed an issue that did not move player out of the RTS in the foot of barga gor map
- Fixed some missing quest markers
- Fixed potential dialogue issues in Farlorn's Hope
- Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade
BALANCING
- Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced
- Campaign: Increased health of late game creeps
- Campaign: Reduced cast time of Undead Tormented Mage