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I got extremely bored with Spellforce after playing through the Order of Dawn and Breath of Winter campaigns. Overall, I just found myself very unimpressed with how incredibly slow everything about the game was, how difficult it was to coordinate large armies, and how uninteresting the story generally was.
After my experiences, I'm wondering if the Shadow of the Phoenix campaign is really worth it. Would you say it's more interesting than the others?
okay let me start buy asking a few questions.
I did you use quickgroups in the top bar?
Did you use the H button alot to fix characters?
ALTGR+right click
Alt + Right click
Shift + click
Ctrl + shift + click
If you use thise shortcuts its really easy to control an 80+ army
The game isn't that slow if you don't want to. It is quite known that you can solo entire maps. Shadow of the phoenix is an interesting expansion where you have to do more puzzeling and questing.
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CyPhErIoN: okay let me start buy asking a few questions.
I did you use quickgroups in the top bar?
Did you use the H button alot to fix characters?
ALTGR+right click
Alt + Right click
Shift + click
Ctrl + shift + click
If you use thise shortcuts its really easy to control an 80+ army
The game isn't that slow if you don't want to. It is quite known that you can solo entire maps. Shadow of the phoenix is an interesting expansion where you have to do more puzzeling and questing.
I did use quickgroups, and I did use all of the keyboard commands you listed. I still find it difficult to keep a large army organized... moving them is easy, but once any fighting starts they tend to scatter, particularly if you're playing Dark Elves and have to manage a lot of newly-created skeletons on top of your normal troops.
The game is slow because it takes a long time to walk across the map and/or gather resources, and there's no way to adjust the game's speed. Soloing the map gets boring after a while because it takes even less thought than making an army to overwhelm the map.
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Prator: I did use quickgroups, and I did use all of the keyboard commands you listed. I still find it difficult to keep a large army organized... moving them is easy, but once any fighting starts they tend to scatter, particularly if you're playing Dark Elves and have to manage a lot of newly-created skeletons on top of your normal troops.
The game is slow because it takes a long time to walk across the map and/or gather resources, and there's no way to adjust the game's speed. Soloing the map gets boring after a while because it takes even less thought than making an army to overwhelm the map.

usually i advance by putting my avatar in front acting as a tank.
when moving your army use the groups.
First group being a few melee fighters which come in front.
Put them there and press H
Second the ranged fighters
put them after the melee press H
thirdly the healing squad (except for the dark elves)
position them and press H.
they don't move at all when you've pressed H so they won't scatter as well.
for the dark elves i usually tend to use about 30 necromancers and 20 sorcerers
the necro's spawn an army right after the first hit.
I havent had a real difficulty on Hard level with them.
Now when those skeletons spawn i CTRL + click on them to select all the visible skeletons and move them out of the way. i usually save them up.
there is an option to change the running speed with artmoney but it takes the fun out of the game running @ 200/300%. There's some legal alternatives.
1) snakeband : +5% run , fight and cast x 2
2) rangers leggings : +10% run (stormrunner = +5% run)
3) aura of fast walking
so i tend to run around at 120% all the time.
the slow gathering of resources is easily altered by building a stonemason, sawmil, melting works,... before building the resource gathering structures.