Posted September 29, 2018
September 28th, 2018 - we have rolled this patch back, temporarily, due to a physics bug we have introduced.
- Fixed the death of a player due to damage received after passing the finish line (relates to players moving back into a level's environmental hazard after crossing the finish line).
- Modified ceiling colliders to mitigate clipping instances at speed.
- Fixed the volume setting to apply at startup instead of after the title screen (that's for you, ears).
- Fixed the volume setting to apply to all videos as well.
- Fixed a bug where selling a duplicate item could sell the one currently equipped.
- Fixed audio DSP plugins missing from the build.
- Fixed memory leaks in the UI causing the game to slow down after long play sessions.
- Changed Bia's sweet spot twinkle to be more visible.
- Fixed a glitch where Crown saws would break if hit by a player's ultimate attack.
- Fixed the death of a player due to damage received after passing the finish line (relates to players moving back into a level's environmental hazard after crossing the finish line).
- Modified ceiling colliders to mitigate clipping instances at speed.
- Fixed the volume setting to apply at startup instead of after the title screen (that's for you, ears).
- Fixed the volume setting to apply to all videos as well.
- Fixed a bug where selling a duplicate item could sell the one currently equipped.
- Fixed audio DSP plugins missing from the build.
- Fixed memory leaks in the UI causing the game to slow down after long play sessions.
- Changed Bia's sweet spot twinkle to be more visible.
- Fixed a glitch where Crown saws would break if hit by a player's ultimate attack.
Post edited October 02, 2018 by londonfilmgeek