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using macbook pro (2.3 GHz Intel Core i5, 4GB RAM), OSX 10.8.5, was disappointed to see it depends on mono framework.

started it up, went to first level, which shows just text about the various symbols for the game. while studying it, i hear the fan ramping up and eventually reaches maximum speed. why is the game pegging my CPU to show me a static screen with music playing? quit game. tried again, on next level, again CPU fan gradually ramps up to maximum level. i am disappointed -- was really looking forward to this game, but i won't play it if it burns my CPU all the time. apart from the battery drain, heat is the death of chips.

is this an artifact of the port of the mono framework?

tried to report issue on support page, but form won't accept without a system profiler report, and form refused to recognize/upload the .spx report file i gave it.
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Post edited May 12, 2014 by myrrhlin