Posted February 14, 2011
I've got the game on the Easiest setting possible.
What's the trick to winning this game? I've only played as a human so far, and as a trader or a pirate. Choosing pirate, the description implied a much better starting ship than I got. (I'm really sick of the Ranger ship.) As a pirate, I do not EVER hijack a ship, and I actively attack pirates, but when I visit a planet, they always carp at me about my pirate activities, which are NONE.
It doesn't matter how much money you pour into weapons, shields or targeting ability, the pirates are all insanely overpowered, just absurd and ridiculous. So, pirate hunting is OUT as a way to progress.....the very best you can ever do is get them to cough up a bribe and run away. What makes me most angry is I'm encountering pirates rated at speeds at least a third slower than my ship, but they EASILY outrun me, every single time, even after I've been using Boost on my engine!
Dominator fighting? Please. After maybe twenty years of experience and saving money, you might have a very tiny chance of fighting Dominators.
Game ruining, way too overpowered.
What irritates me the most is the insanely high price of hulls, and hull capacity. To even just-barely survive, you need every slot on board crammed with equipment, so that rules out trading or ore collecting as a realistic option. Fuel and repair costs eat up the tiny profits from any sort of trading anyway. Waste of time and effort. I should mention that I've never tried trading in weapons or drugs.
Perhaps the very-worst aspect of the game is that you have to scribble down on scap paper the commodity prices in Star Systems, as if the ship's computer could not function to remember that for you. Just obnoxious.
About fifty percent of the missions are Sucker Bets you can never hope to accomplish, often because Dominators have cut the spacelanes and you can't possibly get there on time. Experience points CRAWL in this game.
I know I should be using the News Reports to find opportunities, but it's just overwhelming, too much information, too far to travel, takes too much time and by the time you arrive, things have changed.
What I want is to start out with a ship of about 500 cargo capacity!
Edit: the solution appears to be to select a Freyan Corsair, and to evade pirates for as long as possible
What's the trick to winning this game? I've only played as a human so far, and as a trader or a pirate. Choosing pirate, the description implied a much better starting ship than I got. (I'm really sick of the Ranger ship.) As a pirate, I do not EVER hijack a ship, and I actively attack pirates, but when I visit a planet, they always carp at me about my pirate activities, which are NONE.
It doesn't matter how much money you pour into weapons, shields or targeting ability, the pirates are all insanely overpowered, just absurd and ridiculous. So, pirate hunting is OUT as a way to progress.....the very best you can ever do is get them to cough up a bribe and run away. What makes me most angry is I'm encountering pirates rated at speeds at least a third slower than my ship, but they EASILY outrun me, every single time, even after I've been using Boost on my engine!
Dominator fighting? Please. After maybe twenty years of experience and saving money, you might have a very tiny chance of fighting Dominators.
Game ruining, way too overpowered.
What irritates me the most is the insanely high price of hulls, and hull capacity. To even just-barely survive, you need every slot on board crammed with equipment, so that rules out trading or ore collecting as a realistic option. Fuel and repair costs eat up the tiny profits from any sort of trading anyway. Waste of time and effort. I should mention that I've never tried trading in weapons or drugs.
Perhaps the very-worst aspect of the game is that you have to scribble down on scap paper the commodity prices in Star Systems, as if the ship's computer could not function to remember that for you. Just obnoxious.
About fifty percent of the missions are Sucker Bets you can never hope to accomplish, often because Dominators have cut the spacelanes and you can't possibly get there on time. Experience points CRAWL in this game.
I know I should be using the News Reports to find opportunities, but it's just overwhelming, too much information, too far to travel, takes too much time and by the time you arrive, things have changed.
What I want is to start out with a ship of about 500 cargo capacity!
Edit: the solution appears to be to select a Freyan Corsair, and to evade pirates for as long as possible
Post edited February 14, 2011 by bearcat33
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