Posted May 01, 2011
mothwentbad: The one thing I'd definitely change: I'd seriously nerf the ability to land on a planet and repair every time someone takes heat. It just isn't cool how it's almost impossible to hunt pirates even if you radio for help from 5 traders. Maybe late in the game you get crazy weapons that do 8x as much damage or something, or maybe there's a way to hold your fire and lure them away from all the planets... but mostly this just needed a serious nerf, like some kind of alignment-based landing restriction when you've been in combat recently or something. They should at least have to outrun you before they can discretely land someplace with none the wiser for their antics.
It's kinda helpful though when you can do it too, but that is way annoying. To make things worse if you propose the battle and they land, all your help tends to go on about other business and will refuse to help the next time around. I basically stay out of everyone's way until a pirate starts pissing everyone off and they start asking for my help. That way when they when they leave a planet everyone goes back after them. It sucks if you have 5 guys and suddenly you're the only one tangoing with someone too tough for you. Maybe you could hunt them in a text quest if they land. That could be one way to do it, all though I do tend to avoid the text quests.