Posted October 10, 2012
The last time I played a Space Quest game that wasn't SQ6, I think it was 4 or 5. There was a really big problem with the game killing me within a few seconds because the processor was making the game act as if time was speed up - Someone comes and kills you if you idle too long, I think it was.
Regardless, I obviously wasn't able to play the game. I seem to recall this being an issue with one of the King's Quest games for a while back in the day. Has anyone encountered something like this with the GOG versions?
I know some games, like 7th Guest, had a problem with modern (compared to its release time) computers simply being too fast to play the game reasonably. In 7th Guest you had the Amoeba/Othello game, in which the faster CPUs cause it to become so "intelligent" it could never lose.
Regardless, I obviously wasn't able to play the game. I seem to recall this being an issue with one of the King's Quest games for a while back in the day. Has anyone encountered something like this with the GOG versions?
I know some games, like 7th Guest, had a problem with modern (compared to its release time) computers simply being too fast to play the game reasonably. In 7th Guest you had the Amoeba/Othello game, in which the faster CPUs cause it to become so "intelligent" it could never lose.