Posted November 29, 2019
high rated
Patch 1.03 (28 November 2019)
GENERAL
• Fixed - Random Crash on AI path finder.
• Fixed - Random crash in AI behavior tree.
• Fixed - Random crash on C4 detonation.
• Fixed - The silencer sound bug on the Soris T50. The silencer works but the sound is still loud like when unsilenced.
• Fixed - Collectibles should be visible on map.
• Fixed - Scope zeroing after loading checkpoint - elevation is reset to 0.
• Fixed - Attachments description for BLOWER
• Fixed - Attachments description for STURM - PRECISION
• Fixed - Attachments description for XCR 700
• Fixed - Attachments description for SORIS T50
• Fixed - Attachments description for OFB SVD
• Fixed - Attachments description for RB 82
• Fixed - Attachments description for ESR 2020
• Fixed - Attachments description for KSV 2020
• Fixed - Attachments description for EMS SR 25
• Fixed - Attachments description for GASTON 21
• Fixed - Attachments description for GUSS M9
• Fixed - Attachments description for ROTWEIL M23
• Fixed - Scopes description for HUB-93
• Fixed - Scopes description for HJ 7.62
• Fixed - Scopes description for SV - AMUR
• Improved - Fast travel turn off while there is active bounty.
• Improved - Mouse pointer in menu.
• Fixed - 100% competition on each map. Bounties does not register after restart.
• Fixed - Ambient audio after hiding in box.
• Improved - Added loot marker on bounty body.
• Improved - Added pop-up info when you see jammer for the first time.
• Improved - New / changed localization strings.
• Improved - Grass vegetation pierceability.
• Fixed - Issue with counting contract points for completing challenges.
• Gadgets capacity change after throwing stone was fixed.
• Improved - Minor fixes on maps where player could stuck.
• We added information about saving loadout during gameplay.
• We added "T" and "F" button for "binoculars" and "use gadgets" in keyboard settings.
Altai Mountains
• Fixed - Issue with laptop on Altai Mountains used to hack drones appear highlighted in scout mode after drones have already been hacked or destroyed.
• Improved - Fast travel point in Altai Mountains.
Kolchak Harbor
• Fixed issue with spawning near to AI after save after killing target on Kolchak Harbor.
• Moved save trigger on Kolchak Harbor map farther from enemy AI.
• Fixed - A bug with repeating dialogue in canal outpost.
• Fixed - Issue with laptops on Kolchak Harbor used to hack turrets appear highlighted in scout mode after turrets have already been hacked or destroyed.
• Fixed - NPC pathing issues in canals area on Kolchak Harbor.
• Removed faulty ex-nav from track vehicle in Containers area on Kolchak Harbor.
• Solved - Issue with bounty on Kolchak Harbor map which was falling to the water after kill.
• Removed - Unnecessary navmesh around destroyable vehicles throughout the map on Kolchak Harbor.
• Pair of guards in Containers on Kolchak Harbor area will no longer split during their patrol.
• Two guards of target bounty, under bridge on Kolchak Harbor, will now properly conduct their patrols.
• Some NPCs in Warehouses area will no longer spawn / de-spawn when player is inside the Icebreaker on Kolchak Harbor.
• GAZ in Warehouses on Kolchak Harbor area will no longer be permanently occupied by gunner - instead when no alarm gunner walks around it and can be shoot.
Beketov Valley
• Fixed - Problem with disappearing AI on vn Beketov Valley while looking on villa building.
Arakcheyev Fortres
• Antanasia on Arakcheyev Fortres will no longer stuck during one of her patrol routes.
• Fixed - Arakcheyev Fortress region challenge - Misleading description now its correct - The player has to kill 5 enemies.
Sibirskaya - 7 junction
• Invisible ladders removed from train wagons.
• Fixed - Issue with some cables hanging in the air.
• Fixed problem that sometimes NPCs are walking into geometry endlessly in Underground area.
• Ziplines will no longer cause player to fall down from the train wagon.
• One of the ziplines from Dam area made higher to prevent possibility of player falling down at the end.
• Added - Missing strategic points info on the map.
• Truck on HQ was moved to different position which prevents physics issues.
• Extreme navigations corrected on one of the side-entrances to HQ.
• Fixed - Issue with player being able to hang endlessly after climbing the train cart in valley next to the starting area.
• Radio station used to lure target / alert outpost is now visible in scout mode.
• Various fixes to vegetation clipping and terrain texture stretching.
If you encounter any problem please contact us on support@cigames.com, we will do our best to fix them in next patch.
EDIT GENERAL
• Fixed - Random Crash on AI path finder.
• Fixed - Random crash in AI behavior tree.
• Fixed - Random crash on C4 detonation.
• Fixed - The silencer sound bug on the Soris T50. The silencer works but the sound is still loud like when unsilenced.
• Fixed - Collectibles should be visible on map.
• Fixed - Scope zeroing after loading checkpoint - elevation is reset to 0.
• Fixed - Attachments description for BLOWER
• Fixed - Attachments description for STURM - PRECISION
• Fixed - Attachments description for XCR 700
• Fixed - Attachments description for SORIS T50
• Fixed - Attachments description for OFB SVD
• Fixed - Attachments description for RB 82
• Fixed - Attachments description for ESR 2020
• Fixed - Attachments description for KSV 2020
• Fixed - Attachments description for EMS SR 25
• Fixed - Attachments description for GASTON 21
• Fixed - Attachments description for GUSS M9
• Fixed - Attachments description for ROTWEIL M23
• Fixed - Scopes description for HUB-93
• Fixed - Scopes description for HJ 7.62
• Fixed - Scopes description for SV - AMUR
• Improved - Fast travel turn off while there is active bounty.
• Improved - Mouse pointer in menu.
• Fixed - 100% competition on each map. Bounties does not register after restart.
• Fixed - Ambient audio after hiding in box.
• Improved - Added loot marker on bounty body.
• Improved - Added pop-up info when you see jammer for the first time.
• Improved - New / changed localization strings.
• Improved - Grass vegetation pierceability.
• Fixed - Issue with counting contract points for completing challenges.
• Gadgets capacity change after throwing stone was fixed.
• Improved - Minor fixes on maps where player could stuck.
• We added information about saving loadout during gameplay.
• We added "T" and "F" button for "binoculars" and "use gadgets" in keyboard settings.
Altai Mountains
• Fixed - Issue with laptop on Altai Mountains used to hack drones appear highlighted in scout mode after drones have already been hacked or destroyed.
• Improved - Fast travel point in Altai Mountains.
Kolchak Harbor
• Fixed issue with spawning near to AI after save after killing target on Kolchak Harbor.
• Moved save trigger on Kolchak Harbor map farther from enemy AI.
• Fixed - A bug with repeating dialogue in canal outpost.
• Fixed - Issue with laptops on Kolchak Harbor used to hack turrets appear highlighted in scout mode after turrets have already been hacked or destroyed.
• Fixed - NPC pathing issues in canals area on Kolchak Harbor.
• Removed faulty ex-nav from track vehicle in Containers area on Kolchak Harbor.
• Solved - Issue with bounty on Kolchak Harbor map which was falling to the water after kill.
• Removed - Unnecessary navmesh around destroyable vehicles throughout the map on Kolchak Harbor.
• Pair of guards in Containers on Kolchak Harbor area will no longer split during their patrol.
• Two guards of target bounty, under bridge on Kolchak Harbor, will now properly conduct their patrols.
• Some NPCs in Warehouses area will no longer spawn / de-spawn when player is inside the Icebreaker on Kolchak Harbor.
• GAZ in Warehouses on Kolchak Harbor area will no longer be permanently occupied by gunner - instead when no alarm gunner walks around it and can be shoot.
Beketov Valley
• Fixed - Problem with disappearing AI on vn Beketov Valley while looking on villa building.
Arakcheyev Fortres
• Antanasia on Arakcheyev Fortres will no longer stuck during one of her patrol routes.
• Fixed - Arakcheyev Fortress region challenge - Misleading description now its correct - The player has to kill 5 enemies.
Sibirskaya - 7 junction
• Invisible ladders removed from train wagons.
• Fixed - Issue with some cables hanging in the air.
• Fixed problem that sometimes NPCs are walking into geometry endlessly in Underground area.
• Ziplines will no longer cause player to fall down from the train wagon.
• One of the ziplines from Dam area made higher to prevent possibility of player falling down at the end.
• Added - Missing strategic points info on the map.
• Truck on HQ was moved to different position which prevents physics issues.
• Extreme navigations corrected on one of the side-entrances to HQ.
• Fixed - Issue with player being able to hang endlessly after climbing the train cart in valley next to the starting area.
• Radio station used to lure target / alert outpost is now visible in scout mode.
• Various fixes to vegetation clipping and terrain texture stretching.
If you encounter any problem please contact us on support@cigames.com, we will do our best to fix them in next patch.
Standalone installer, and those of its DLCs, updated 29 November 2019: 1.024 ⇒ 1.031
Post edited December 06, 2019 by JackknifeJohnson