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When will the 2.2 Patch be available on GOG?

Thanks in advance.
Usually it takes between 2 days (today) and 2 weeks.
I'm eager too, thanks too for the devs, in advance.
Post edited December 02, 2020 by ERISS
+1, I think the balance patch was very needed... just a bit of patience
V2.2 is here, at least on Galaxy version.
Thanks for reminding :)

Sadly, the normal download version is still from September.

Anyone knows how long those take to update ? 2 days - 2 weeks as well ?
I'm on Linux and can't use GOG Galaxy. I'll accept StS 2.2 update or Galaxy Linux. Thank you.
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Shakiko: the normal download version
how long those take to update ? 2 days - 2 weeks as well ?
Yup. Before it was between 2 days and 2 months, but GOG tried to be better.

I agree that GOG with Galaxy should have made efforts to Linux, rather than to other DRMs.
But for the game itself, about Linux, it depends on the game devs, not on GOG.
Post edited December 10, 2020 by ERISS

But for the game itself, about Linux, it depends on the game devs, not on GOG.
Oh I see, we're waiting on Mega Crit, not GOG. I wasn't aware. I only found out that 2.2 exists on Steam Community news by accident.
14 dec. minor update
Hot Fix for V2.2
to address some ultrawide issues with controllers and some improved resolution selection options
Non-Galaxy version is out now, too ! :)
Is there any Chance for a Linux-Version of the Patch? (Or Mac for that matter)
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Sammuell: Is there any Chance for a Linux-Version of the Patch? (Or Mac for that matter)
I had the same problem with another game (delay between version releases), and after investigation from the devs, it seems it was Galaxy which hadn't update, since they released all platforms at the same time. Maybe someone from GOG could check this? The last version of Slay the Spire available for linux is still the september one.

Honestly, making Galaxy available for linux could save you a lot of time, guys... ;)
Broken start.sh on Linux

After the last update (2020-12-15-8735c9fe3cc2280b76aa3ec47c953352a7df1f65) the game won't run on Linux because start.sh is broken: it tries to run ./"jre/bin/java" instead of ./SlayTheSpire

And I don't think you should do things like this: chmod +x * Simply list the files, there isn't that many of them that need x set (assuming you want doing that manually at all).

// Can't create a new thread because GOG is being whimsical today...
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tinysalamander: Broken start.sh on Linux

After the last update (2020-12-15-8735c9fe3cc2280b76aa3ec47c953352a7df1f65) the game won't run on Linux because start.sh is broken: it tries to run ./"jre/bin/java" instead of ./SlayTheSpire

And I don't think you should do things like this: chmod +x * Simply list the files, there isn't that many of them that need x set (assuming you want doing that manually at all).

// Can't create a new thread because GOG is being whimsical today...
thank you for posting this workaround
I am currently trying to mod my Slay the Spire version using the basemod from Steam. It is giving me the following warnings:


This mod explicitly supports StS 12-22-2020.
You are running StS 12-13-2020.
You may encounter problems running it.

When trying to run the mods, my launch fails:

java.lang.NullPointerException
at javassist.util.proxy.SecurityActions.setAccessible(SecurityActions.java:103)
at javassist.util.proxy.DefineClassHelper.toClass3(DefineClassHelper.java:151)
at javassist.util.proxy.DefineClassHelper.toClass2(DefineClassHelper.java:134)
at javassist.util.proxy.DefineClassHelper.toClass(DefineClassHelper.java:95)
at javassist.ClassPool.toClass(ClassPool.java:1143)
at javassist.CtClass.toClass(CtClass.java:1316)
at com.evacipated.cardcrawl.modthespire.Patcher.compilePatches(Patcher.java:351)
at com.evacipated.cardcrawl.modthespire.Loader.runMods(Loader.java:400)
at com.evacipated.cardcrawl.modthespire.ui.ModSelectWindow.lambda$null$1(ModSelectWindow.java:273)
at java.base/java.lang.Thread.run(Thread.java:829)

Why is my Slay the Spire Version not up to date? Are we getting this still? Or is this a me being a noob issue?