Posted November 06, 2023
vv221: It’s a command-line packages generator. Not a games client or anything like that. Once you got your .deb package you can forget about ./play.it, you could even uninstall ./play.it and never use it again, and your game will keep working fine.
./play.it-generated .deb packages ensure that all required game dependencies are available, and un-vendor as many shipped libraries as possible to ensure the game does not have compatibility problems. When required (this is not the case with Slay the Princess) we add extra tweaks to ensure the game works out-of-the-box on as many setups as possible.
Here I suggest the use of ./play.it because it will ensure you end up with a configuration very similar to mine, so I can more easily try to replicate any problem you might get and maybe provide help in fixing these.
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EDIT: After a quick check I noticed what we actually use a tweak for Slay the Princess, to ensure the game does not crash on launch when using Wayland instead of X.org as a display server. In addition to that we drop a bunch of files that are not useful to run the game on a x86_64 Linux distribution, but I doubt it would have any effect other than avoiding wasting storage space.
Ah I see. ast486: Why generate a Deb file?
I mean apt is great, but the .sh file did run the Gog installer just fine.
vv221: Well, it seems that using the GOG installer did not work that great, at least that’s what I gathered from your initial message ;) I mean apt is great, but the .sh file did run the Gog installer just fine.
./play.it-generated .deb packages ensure that all required game dependencies are available, and un-vendor as many shipped libraries as possible to ensure the game does not have compatibility problems. When required (this is not the case with Slay the Princess) we add extra tweaks to ensure the game works out-of-the-box on as many setups as possible.
Here I suggest the use of ./play.it because it will ensure you end up with a configuration very similar to mine, so I can more easily try to replicate any problem you might get and maybe provide help in fixing these.
---
EDIT: After a quick check I noticed what we actually use a tweak for Slay the Princess, to ensure the game does not crash on launch when using Wayland instead of X.org as a display server. In addition to that we drop a bunch of files that are not useful to run the game on a x86_64 Linux distribution, but I doubt it would have any effect other than avoiding wasting storage space.
Oh it wasn't the game which caused the problem, it was instalilng it through Lutris.
No idea why, but it works fine when installed without Lutris.