Posted October 18, 2014
Hi, how do you edit the dat files?
You see i've always been a modder and it's kinda a bit fun for me. There are changes i wanted to make within the game like 500 maximum slug ammo, 0.13 fire-interval Iron Roar with 2x damage, siege-cannon that fires in a straight line, Cyclone cannon that shoots 60 rounds/sec (0.05 fire interval because x3 each "shot"). And then afterwards double all HP of all enemies in the game.
But then i noticed that the dat files are in a zip, each containing configurations within the game. After i unzipped it, put my desired changes, and then zipped them back, it didn't worked. Right after the 3d-something intro, the game simply exited. I kinda expected that in a way.
I returned the original dat.zip file, and it works. I tried opening the zip manually with the wordpad and notepad to do my changes right there, but did not worked either.
As an experiment, i had unpacked the dat.zip, and then repacked it again without changing anything but the packing. And then the game did not worked, i presume that the compiling of the zip is the issue.
Is there any special tool that allows you to make a proper zip for the dat files?
Edit: further investigation shows that when i compiled the default files in a new zipfile via WinRar, the unzip.exe could not unzip anything from the new zip file. Maybe it's the compiling?
You see i've always been a modder and it's kinda a bit fun for me. There are changes i wanted to make within the game like 500 maximum slug ammo, 0.13 fire-interval Iron Roar with 2x damage, siege-cannon that fires in a straight line, Cyclone cannon that shoots 60 rounds/sec (0.05 fire interval because x3 each "shot"). And then afterwards double all HP of all enemies in the game.
But then i noticed that the dat files are in a zip, each containing configurations within the game. After i unzipped it, put my desired changes, and then zipped them back, it didn't worked. Right after the 3d-something intro, the game simply exited. I kinda expected that in a way.
I returned the original dat.zip file, and it works. I tried opening the zip manually with the wordpad and notepad to do my changes right there, but did not worked either.
As an experiment, i had unpacked the dat.zip, and then repacked it again without changing anything but the packing. And then the game did not worked, i presume that the compiling of the zip is the issue.
Is there any special tool that allows you to make a proper zip for the dat files?
Edit: further investigation shows that when i compiled the default files in a new zipfile via WinRar, the unzip.exe could not unzip anything from the new zip file. Maybe it's the compiling?
Post edited October 19, 2014 by The6thMessenger